On 02/06/2014 12:31 AM, Tobias Doerffel wrote:
> Hi,
>
> I don't think there's a bug but simple loss of precision when doing
> the conversions. Furthermore the sample is 48 KHz so there are
> situations where LMMS operates at 44,1 KHz and thus has to downsample
> the sample using libsamplerate. We possibly loose data here as well. I
> can't think of an easy fix as long as we have different sample rates
> in the audio backends, the samples and while rendering.
>
> When using JACK, the internally rendered float buffers get passed to
> JACK without any conversions. In the PulseAudio backend clipping
> happens if samples are outside of allowed range [-1,1]. When using
> ALSA, currently a conversion to 16 bit integer happens. As ALSA seems
> to support SND_PCM_FORMAT_FLOAT as well, maybe we should try to switch
> to that. However I fear we break things before the 1.0.0 release so
> maybe we should wait with that change until 1.0.0 is out?
>

Does the selected backend affect rendering also?

------------------------------------------------------------------------------
Managing the Performance of Cloud-Based Applications
Take advantage of what the Cloud has to offer - Avoid Common Pitfalls.
Read the Whitepaper.
http://pubads.g.doubleclick.net/gampad/clk?id=121051231&iu=/4140/ostg.clktrk
_______________________________________________
LMMS-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmms-devel

Reply via email to