"Anyway, if you want to try your hand in redoing the artwork for the
Mallets plugin, feel free. I haven't really thought of it as a priority,
since it's one of the lesser used plugins and IMO isn't very interesting
at all as an instrument, but if you want a go at it, go ahead."
Yes... I'll make new artwork for Mallets. :)
On Tue, Feb 4, 2014 at 8:28 AM, Vesa <dii....@nbl.fi> wrote:
> On 02/04/2014 03:02 PM, Bill Y. wrote:
> > I've been a bit hesitant to offer artistic feedback, because I'm new
> > to the project, but in my opinion fix things if they are broken or
> > could use improvement. If we look at the old plugins Audiofile
> > processor is thematically linked to Organica, Vestige, Kicker, Patman
> > and the old Triple oscillator. My question is why are we fixing these
> > ones when they weren't broken in the first place? The ones that need
> > desperate attention are Mallets and the Sid Emulator. Mallets is
> > awful, and while I get that the SID emulator is supposed to look like
> > a C64, the skin is bad. Vibe could also use a bit of a reskin.
> >
> > So here is my feedback on these two Audiofile re-skins.
> >
> > 1. Don't separate the words Audio and File. Audifile is a word play on
> > an Audiophile. We don't want to loose the humor of an Audiophile
> > Processor.
> > 2. Do not loose the elegance and thematic linking of the existing
> > fonts unless we are going to link the new fonts and themes in more was
> > than just color. The fonts used in these two re-skins move away from
> > thematic uniformity.
> >
>
> We're moving away from that kind of uniformity in any case. Arguably
> there's little value in such uniformity in the case of instruments,
> which are entirely different in functionality. We've also already
> changed the look of Triple osc, and there are plans to revamp Organic.
> Vestige, Patman and Kicker can probably stay as they are.
>
> The idea is to create artwork to express the individual character of
> each instrument rather than attempt to force them all into some kind of
> mold. Thematic consistency is something more important in the actual UI
> of the main program itself, whereas the instruments are seen more as
> separate: if we think of the concept of a DAW as a metaphor for a
> physical sequencer, then the instrument plugins in this metaphor would
> be separate machines, separate synthesizers that get plugged in to the
> sequencer.
>
> Anyway, if you want to try your hand in redoing the artwork for the
> Mallets plugin, feel free. I haven't really thought of it as a priority,
> since it's one of the lesser used plugins and IMO isn't very interesting
> at all as an instrument, but if you want a go at it, go ahead.
>
>
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