Installing them separately makes most sense when dozens of separate projects are implementing and maintaining their own, such as with Pidgin.
What really makes these instruments plugins valuable to our community is the sounds they can make, and that usually means a good preset collection. I don't think its fair to disclude a good instrument simply because it showed up late to the game. >From a prioritization standpoint more instrument plugins can appear a bit.... well... frivolous, over some more demanded features. This is moot though because prioritizing volunteer contributions from around the world is particularly difficult. I would really enjoy getting a "Will Godfrey" (zyn preset collection author) on our team from a preset perspective as I think it would really help put tangible substance around the potential of these new plugins. Hope that doesn't come off as a rant... :)
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