On 1 July 2014 08:59, Vesa <dii....@nbl.fi> wrote: > On 07/01/2014 10:52 AM, David Gerard wrote: >> On 1 July 2014 01:53, Nicholas Cosens <gnemo...@gmail.com> wrote:
>>> Then I hit upon a solution that so far has yet to produce any issues. >>> That is to set the lmms sound output to SDL. For whatever reason it >>> works. I just tested it again while writing this message by listening to >>> music in Clementine and a song in lmms simultaneously. >>> Hope this helps. >> Trying this now. LMMS works, I can get sound from other applications >> at the same time. Let's see how stable it is :-) > It's likely the same thing as using PulseAudio, you're just adding > another layer of abstraction there... ie. instead of LMMS -> PA, you > have LMMS -> SDL -> PA. > So latency most likely will not be very good... but if it works for you, > that's great. Been running it like this since - and it's been entirely stable, Pulse hasn't gone batshit once. So I call this a successful workaround. (*Why* it's a successful workaround is a mystery ...) - d. ------------------------------------------------------------------------------ Infragistics Professional Build stunning WinForms apps today! Reboot your WinForms applications with our WinForms controls. Build a bridge from your legacy apps to the future. http://pubads.g.doubleclick.net/gampad/clk?id=153845071&iu=/4140/ostg.clktrk _______________________________________________ LMMS-devel mailing list LMMS-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmms-devel