@Tres, That's great! Looks much better. The only suggestion I have is to
make sure things are capitalized and punctuated unless it's intentional.
I'm definitely liking this so far. I'll let you know if I have any more
suggestions.
Is there a site where we can view the current mock-up?


On Wed, Aug 13, 2014 at 5:06 PM, Vesa <dii....@nbl.fi> wrote:

>  On 08/13/2014 07:47 AM, Tres Finocchiaro wrote:
>
> Thanks for the feedback.  I'll move forward with it.
>
>  Since Vesa went into specifics, I'll respond to his items directly.
>
>
> Sorry for delayed response. I'll try to clarify a bit here...
>
>
>
>  - align the text/buttons vertically, make sure the top/bottom margins are
>> even
>>
> That will likely increase the height of the banner.  Do you think it's ok
> if it gets taller?
>
>
> No no, it doesn't have to increase the height. What I'm saying is to
> center the text, so that there's the same amount of distance from the top
> of the text->top edge and bottom of text->bottom edge. All you need is to
> move the text, the size of the banner can stay the same.
>
>
>
>
>> - also make sure left/right margins are even
>>
> That should be possible at full screen resolution but due to the overflow
> nature of the content on smaller screens, some window dimensions won't be
> even.
>
>
> Yeah, I don't think it's a big concern. Again, to be clear, speaking of
> the internal margins in the image. Also, very small screens often scale the
> content anyways... Anyway, as long as it's even on fullscreen, that's good
> enough.
>
>
>
>
>> - improve the background: too blurry, shows some aliasing
>>
> That was actually intentional because it's a tiled JPG and weighs in at a
> very small file size but point taken.  It will be easily replaceable via
> github once the commit is in.
>
>
> Cool. JPG's aren't really useful for anything other than photos... the
> artifacting on them is very noticeable and ugly on all computer-generated
> graphics. If size is a concern, it would be better to use GIF, since there
> are so few colours in the background that you can probably get away just
> fine with an 8-bit palette. (Sure, it's an obsolete format, but it still
> works pretty well for some corner cases.) Just don't use dithering when you
> convert to 8-bit, that'll look ugly... if it turns out that 8-bit isn't
> enough after all, then an optimized PNG is a good second choice.
>
>
>
>
>> - possibly make the button backgrounds a bit darker, and maybe add a *very*
>> slight gradient to them (vertical gradient, light top-dark bottom)
>>
> This is something I hadn't brought up yet, but we're currently working
> with a vanilla bootstrap theme so our buttons currently look like the rest
> of the world.  I'd be happy to override these colors with ones we've chosen
> that better personalize the page.  Would you propose we do it site-wide, or
> a one-off use for the jumbotron only?
>
>
> I haven't had much chance to look at the rest of the site yet, but if the
> style is similar, then I'd suggest the same change for the buttons there as
> well. Just keep the gradient subtle - too much looks garish, but just the
> right amount gives the button some depth and makes it stand out as UI
> element.
>
> Also, not sure if we already do this, but highlighting on hover would be a
> good idea - just a slight increase in brightness when hovered over. This
> could be a short CSS transition, maybe 100ms or so.
>
>
>
>
>> - improve the reflection effect on the image, have it fade out more 
>> gradually,
>> currently looks like the reflection is cut in half
>
> Same height considerations as the button recommendations.  It's a
> transparent PNG so it can easily be replaced.
>
>
> The image can stay the same size. Just increase the length of the alpha
> gradient...
>
>
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