Amadeus Folego wrote
> Hi Phil, thanks for the detailed response, greatly appreciated!
> 
> On Thu, Jan 15, 2015 at 11:28:36PM -0500, Phil (list) wrote:
>> ...
>> The real value of those projects is not the
>> finished work, but rather using the projects to help figure out where
>> the tool is limited and address workflow issues which results in
>> improvements in Blender itself.
>> ...
> 
> I totally agree with this statement, actually I wanted to pass this
> message on the beginning of this thread, but it seems that I've failed.
> 
> Dicovering what blocks people from using LMMS as a fundamental tool in
> their workflow would be something great.
> 
> For example: suppose you ask producer John Doe, which has produced
> songs for a specific genre to try to do it on LMMS.
> 
> Sometime he'll be stuck and won't be able to reproduce a
> pattern/effect/sound that would be easy on other DAW. Tres already
> pointed out that this is the case a lot of times.
> 
> If we create and grow a base of knowledge of these general
> usability/feature/performance issues we could focus on improving LMMS on a
> greater qualitative level.
> 
> Of course, I am probably being more ambitious than I should for our
> current moment: not crashing the software randomly and similar critical
> issues should be our focus instead.
> 
> But we can aspire more, right? :-)

This sounds like it could be done through a survey? What kind of questions
do you think could be useful to ask?



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