Sufian

Nice to see your intrested :)

We also have an irc channel on freenode #LMMS, if you have any questions.

Welcome.

On 12 June 2015 at 13:45, Tres Finocchiaro <tres.finocchi...@gmail.com>
wrote:

> @Sufian,
>
> Thanks for chiming in.  We need the help!
>
> We use QT for our GUI (and many other items).
>
>
>    - If you're an IDE-type person, Dave French @curlymorphic had a
>    YouTube video he sent me a while back which outlined how to configure Qt
>    Creator and CMake to get LMMS to build in an IDE.
>    - If you're a kate/gedit/vi/emacs type coder, you can get started
>    right away with the tutorials that @musikBear linked above
>
> In regards to OS... are you on Linux, Mac or Windows?
>
>    - Windows doesn't have a working build tutorial yet.  I tried for a
>    few days and was unsuccessful
>    <https://github.com/tresf/lmms/wiki/Compiling-lmms-(on-Windows)>.
>    Linux is currently recommended.  Ubuntu is the quickest platform to get
>    started with.
>    - Linux building is pretty straight forward on all distros so as long
>    as you know your way around the package managers to meet dependencies.
>    Debian and Ubuntu are pretty much a copy and paste of commands to get
>    started.
>    - Mac building is pretty straight forward as well.  Homebrew will
>    probably get you started faster than MacPorts, but our tutorial is still
>    written around MacPorts, so you'd be fastest looking at this travis
>    recipe
>    <https://github.com/LMMS/lmms/blob/master/.travis/osx..install.sh>.
>
> In regards to patches, we use Pull Requests exclusively now.
>
>    - If you're not familiar with PRs and GitHub, this might be your
>    biggest battle at first
>       - They allow us to comment and make tweaks before patches are merged
>    - If you're already familiar with GitHub pull requests, you can get
>    started now, just fork our main branch, master preferably.
>
> In regards to what work to do... that is often the second biggest battle...
>
>    - Our bug tracker on GitHub is a good place to start.  Just post a
>    comment before starting if unsure.
>    - Development is slow at the moment, so there isn't a whole lot of
>    toes to be stepping on, so to speak.
>    - GUI vs. Core/DSP
>       - Depending on your expertise, we have many areas in both GUI and
>       the core digital signal processing areas which need help. We can point 
> you
>       in the right direction if needed.
>    - Cumulative bug reports -- We have some large bug reports that try to
>    organize some features and bugs into a centralized area... here they are:
>       - Better MIDI support:  https://github.com/LMMS/lmms/issues/1472
>       - Better Sample Track support:
>       https://github.com/LMMS/lmms/issues/1471
>       - Better Jack support:  https://github.com/LMMS/lmms/issues/1467
>       - New UI / Better Transport:
>       https://github.com/LMMS/lmms/issues/1911,
>       https://github.com/LMMS/lmms/issues/1357
>       - Better Color Handling: https://github.com/LMMS/lmms/issues/1665
>
> Hopefully that's enough to get you started.  Welcome. :)
>
> -Tres
>
>
>
> - tres.finocchi...@gmail.com
>
> On Fri, Jun 12, 2015 at 6:19 AM, musikbear <mkru...@hotmail.com> wrote:
>
>> This link
>> https://lmms.io/get-involved/
>> under 'Develop'
>> And this from the wiki
>> https://github.com/LMMS/lmms/wiki
>> about creating your own fork and repository, should give you first
>> ideas.  I
>> am not sure everything is fully updated, but someone else will chime in,
>> if
>> so :)
>>
>>
>>
>> --
>> View this message in context:
>> http://linux-multimedia-studio-lmms.996328.n3.nabble.com/How-to-get-started-tp11795p11796.html
>> Sent from the lmms-devel mailing list archive at Nabble.com.
>>
>>
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>
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