Sufian Nice to see your intrested :)
We also have an irc channel on freenode #LMMS, if you have any questions. Welcome. On 12 June 2015 at 13:45, Tres Finocchiaro <tres.finocchi...@gmail.com> wrote: > @Sufian, > > Thanks for chiming in. We need the help! > > We use QT for our GUI (and many other items). > > > - If you're an IDE-type person, Dave French @curlymorphic had a > YouTube video he sent me a while back which outlined how to configure Qt > Creator and CMake to get LMMS to build in an IDE. > - If you're a kate/gedit/vi/emacs type coder, you can get started > right away with the tutorials that @musikBear linked above > > In regards to OS... are you on Linux, Mac or Windows? > > - Windows doesn't have a working build tutorial yet. I tried for a > few days and was unsuccessful > <https://github.com/tresf/lmms/wiki/Compiling-lmms-(on-Windows)>. > Linux is currently recommended. Ubuntu is the quickest platform to get > started with. > - Linux building is pretty straight forward on all distros so as long > as you know your way around the package managers to meet dependencies. > Debian and Ubuntu are pretty much a copy and paste of commands to get > started. > - Mac building is pretty straight forward as well. Homebrew will > probably get you started faster than MacPorts, but our tutorial is still > written around MacPorts, so you'd be fastest looking at this travis > recipe > <https://github.com/LMMS/lmms/blob/master/.travis/osx..install.sh>. > > In regards to patches, we use Pull Requests exclusively now. > > - If you're not familiar with PRs and GitHub, this might be your > biggest battle at first > - They allow us to comment and make tweaks before patches are merged > - If you're already familiar with GitHub pull requests, you can get > started now, just fork our main branch, master preferably. > > In regards to what work to do... that is often the second biggest battle... > > - Our bug tracker on GitHub is a good place to start. Just post a > comment before starting if unsure. > - Development is slow at the moment, so there isn't a whole lot of > toes to be stepping on, so to speak. > - GUI vs. Core/DSP > - Depending on your expertise, we have many areas in both GUI and > the core digital signal processing areas which need help. We can point > you > in the right direction if needed. > - Cumulative bug reports -- We have some large bug reports that try to > organize some features and bugs into a centralized area... here they are: > - Better MIDI support: https://github.com/LMMS/lmms/issues/1472 > - Better Sample Track support: > https://github.com/LMMS/lmms/issues/1471 > - Better Jack support: https://github.com/LMMS/lmms/issues/1467 > - New UI / Better Transport: > https://github.com/LMMS/lmms/issues/1911, > https://github.com/LMMS/lmms/issues/1357 > - Better Color Handling: https://github.com/LMMS/lmms/issues/1665 > > Hopefully that's enough to get you started. Welcome. :) > > -Tres > > > > - tres.finocchi...@gmail.com > > On Fri, Jun 12, 2015 at 6:19 AM, musikbear <mkru...@hotmail.com> wrote: > >> This link >> https://lmms.io/get-involved/ >> under 'Develop' >> And this from the wiki >> https://github.com/LMMS/lmms/wiki >> about creating your own fork and repository, should give you first >> ideas. I >> am not sure everything is fully updated, but someone else will chime in, >> if >> so :) >> >> >> >> -- >> View this message in context: >> http://linux-multimedia-studio-lmms.996328.n3.nabble.com/How-to-get-started-tp11795p11796.html >> Sent from the lmms-devel mailing list archive at Nabble.com. >> >> >> ------------------------------------------------------------------------------ >> _______________________________________________ >> LMMS-devel mailing list >> LMMS-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/lmms-devel >> > > > > ------------------------------------------------------------------------------ > > _______________________________________________ > LMMS-devel mailing list > LMMS-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/lmms-devel > >
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