Hi Florian. When I create a New Drum track and point it to a Port which uses
the GS or XG instrument, the drum maps in the Drum Editor still show the default GM map. I saw you made maps for GS and XG. Stepping through the code I see Track::_drummap is still holding the default GM map, and the drum list's ourDrumMap and so on depends on _drummap. Stepping futher I see _drummap is initialized from the static iNewDrumMap[ ] which is started with the default GM map, which seems correct, but nothing happens after that, and I found no references in the code to the port's instrument, where the real drum maps are located. I'm looking for the place where they should be copied over to iNewDrumMap[ ] - or somewhere... Can you help - what could be wrong? Thanks. Tim. ------------------------------------------------------------------------------ Got visibility? Most devs has no idea what their production app looks like. Find out how fast your code is with AppDynamics Lite. http://ad.doubleclick.net/clk;262219671;13503038;y? http://info.appdynamics.com/FreeJavaPerformanceDownload.html _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
