Am 03.01.2013 02:41, schrieb Tim E. Real:

> When all you have is ticks, convert them to frames with the tempo map. 
> You lose frame-resolution, but you can't do any better than that.

what about sub-ticks? floating-point ticks?

> 
> Deriving frames /always/ from ticks, throughout MusE, is a BAD idea.
> Trust me you do not want to do that.
> You must convert from ticks to frames and vice-versa where
>  necessary, and our code has plenty of functions to help
>  with these conversions.
> Your particular usage may require it, but not all of MusE.

please tell me more: what usages require samples?



> In the end it all comes down to what *mode* the user wishes to 
>  operate and edit in: 
> Bars Beats and Ticks mode which is tempo-based, and frames (samples) 
>  or SMPTE mode, which is linear and has no concept of tempo.
> 
> Someone who works in television will want linear time mode.
> They have *no* use whatsoever for tempo based BBT mode.
> Also in theatrics and staging for example. These folks will want 
>  midi controllers - but in linear time mode with no tempo !

hm; true. but in that case, our current concept is still broken. these
people don't want any ticks then, right? they want MIDI to be stored in
samples, as well.



> My latest branch will, if ever completed, [...]

can I help?
anyway, please tell me what you're trying to accomplish exactly. What's
the new concept?


> [...] RubberBand [...]
>  There's a few more new libraries out there I'd like to try.)

RubberBand sounds interesting. Sample-exact stretching is particularly
cool; SoundTouch would need further tweaks before one could do this,
RubberBand is better there probably.

But I doubt that it can cope with libsbsms. libsbsms does a *REALLY*
good quality. Not really usable while editing your piece (my core i5 can
only process 1-2 tracks in realtime and is fully loaded then), but good
for finishing (imagine a "draft" and one "final" mode)


> 
> When a wave is added or recorded in MusE, the wave event will need a
>  to store with it a 'snapshot' of the complete tempo map at the moment 
>  the wave was added.

exactly. Or it can store a *different* tempo map, that is what i meant
with my "tapping" suggestion:
Imagine you have a wave file which does not fit your tempo. Then just
store the *appropriate* tempomap with it and it will be fine.

> Each wave event will need this tempo map 'snapshot' hanging around 
>  so that any *further* changes to MusE's tempo can be *compared*
>  to the snapshot and the time-stretcher can know exactly how much
>  to stretch based on the differences between the snapshot and the 
>  main tempo map. 
> 
> Without these tempo map snapshots we are dead in the water I believe.

full ack.


> 
> Yeah, I know, tons of stored data possible... Can't think of a better way.
> Since tempo maps can store tons o' data, I had an idea before, to store
>  them in separate files instead of the .med file. (Similar to your question.)
> 
> Further, since audio controllers can also contain tons o' data, I propose
>  we allow them also to be stored to separate files.
> And anything else that could contain tons o' data.
> Think about it. It's all floating or integer data, at audio sample rates.
> So make it a wave file !
> Thus MusE could read and store wave files  - as audio controller data !

hrm, yea... wave files are imho not good for tempo data or the like: we
have relativly rare tempo changes (as opposed to 44100 tempo changes per
second).
but i agree that we might want to split the file format: however, i want
to still have one file. we could tar it all together.



> 
> Anyway, further influence on the stretching could come from 
>  some audio automation controllers.

how do you imagine that? i don't think we want stretching in automation,
because it is hard to map.

> Also, controllers could also govern some pitch shifting curves

full ack. i think MusE should offer this natively (while i am a friend
of plugins, this is a case where one wants this built in, because "pitch
shifting" and "time stretching" is the same operation: it would be
senseless to first stretch within muse, then pitch somewhere else.)

>, and even be midi note-driven to act as a sampling instrument.

meeh, i think now we reach a point where we should better use a plugin.
we indeed can write a MESS (or better DSSI or even LV2 :)?) plugin which
acts as a soft synth, not using dump sampling rate conversion but real
pitch shifting.


> 
> Got a disk. Installing BSD now...

yay :)
if you've problems, ask me or in ##freebsd on irc.freenode.net; they're
really competent and helpful.



greetings
flo

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