Am 11.03.2013 08:55, schrieb Tim E. Real: > Hey. > I'm working in the audio mixing engine again. > > I'm finally adding sample-accurate track controllers > such as volume and pan. The code also demonstrates the place > to inject sample-accurate faders and cross-faders when we > get around to adding them. > > I've noticed that we do possibly incorrect things with the pan control. > > Our pan knob goes from -1.0 to 1.0. > The pan formula we use is: > > vol_L = _volume * (1.0 - _pan); > vol_R = _volume * (1.0 + _pan);
from analouge devices, i'm used to this: if PAN is set to "middle", both speakers are at 0dB if PAN is turned toward the right speaker, then the left speaker gets quieter, but the right speaker stays at the same volume. i.e., when at center, you need more power to drive the boxes than when at left/right. greetings, flo
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