Am 28.05.2013 00:13, schrieb Robert Jonsson:
> Hey man, looking good!
>
> Maybe something like this to the base CMakeList.txt
> +##
> +##
> +PKG_CHECK_MODULES(RUBBERBAND REQUIRED rubberband>=1.0)
> +include_directories(${RUBBERBAND_INCLUDE_DIRS})
> +if (NOT RUBBERBAND_FOUND)
> + message(FATAL_ERROR "*** FUUUUUUUUU.")
> +endif (NOT RUBBERBAND_FOUND)
> +##
>
> and
> ${QT_LIBRARIES}
> + ${RUBBERBAND_LIBRARIES}
> ${SNDFILE_LIBRARIES}
> to muse/CMakeList.txt
Yay, thank you :)
that helped.
@You and Tim: what is all this SndFile and SndFileR stuff for? Does
SndFile have a deeper sense, or is that just a plain dumb C++ wrapper
around a C library?
and SndFileR is for refcounting; has anyone ever evaluated that
refcounting is actually neccessary? Can't we just use as much SndFiles
as we need?
Of course, this might waste resources, but that shouldn't be that bad
nowadays, right?
I'm asking because my AudioStreams are reading directly from the
SndFile, and on my way of using AudioStreams everywhere (they are much
smarter than SndFiles, they can stretch and sample-rate-convert :) ),
i'll probably eliminate all uses of SndFileR. Because due to the
stream-i-ness of my AudioStreams, you cannot seek() that much (remember
the FLAC stuttering?), so every single WaveEvent needs its own
AudioStream (aka its own SndFile, which is a private member) anyway.
Any problems with that?
greetings
flo
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