On May 4, 2014 01:00:42 PM Robert Jonsson wrote: > Hi guys, anyone out there? > > Just a heads up that thought I would make a maintenance release > shortly, if there are any unpushed bugfixes please push. > There's atleast one bug I aim to fix before the release, (or if > someone already has it fixed) the drum editor behaves strange when > adding/removing notes by hand. It's like they are cached so they don't > appear/vanish right away. > > Also I think I will reverse the jack-midi/alsa-midi selection to > prefer alsa-midi. Basically the jack-midi does not behave good when > devices are added/removed or songs are moved to a different > configuration. > I'll probably try improving things for jack-midi but since alsa-midi > works I think that should be the prefered. > > Regards, > Robert >
Hello Robert, and Florian, I'm still here. Robert, I've spent the last several MONTHS fixing the master here. The master as it stands now is just not ready for prime-time and it would NOT be good release. But my fixes are not quite ready for commit yet. There was a lot of stuff that needed (needs) fixing. I estimate maybe a week before I have something, I really am working very hard to get something ready because I knew that soon others may have commits of their own, as is the case here, possibly wanting to overlap some of the fixes I am doing. The first problem you mention above is likely due to these bugs and may be fixed by my fixes. The second problem you mention, well, I guess that's up for debate. I'd prefer to keep the Jack midi thing... I hate to discuss what I'm doing for fear of jinxing my work, it has a habit of doing that, sometimes I discover a stumbling block that shoots down everything I have tried and it's back to the drawing board. So briefly, I have fixed things that Flo and I discussed (every event gets a unique ID, problems with selections etc), and I have implemented what we discussed about operations: Operations are now 'collected' beforehand in the non-realtime stage and executed VERY FAST in the realtime stage with very simple instructions. It doesn't get much faster than that. Previously the realtime stage was doing all the 'collecting' and wasting a lot of time, doing a lot of searching and even mem allocation - a no-no. There are, and have been, a lot of challenges and snags along the way. For example I've found the tempo, signature, and key lists have a design flaw that prevents them from working with undo, at tick = 0. So I'm fixing that right now. It's been very intense and complex fixing these bugs. Yes, it has taken THIS long, but I hope to have something soon, because it is finally coming together and showing signs that it WILL work. Tim. ------------------------------------------------------------------------------ "Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE Instantly run your Selenium tests across 300+ browser/OS combos. Get unparalleled scalability from the best Selenium testing platform available. Simple to use. Nothing to install. Get started now for free." http://p.sf.net/sfu/SauceLabs _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
