Oh, I forgot to send this email to the mailing list. Andrew just 
received a copy of this email.

Here it comes.

Regards,

Jens

----------  Weitergeleitete Nachricht  ----------

Betreff: Re: [Lmuse-developer] Muse 2.2.1 chrashes when changing the 
presets of the Fabla synth
Datum: Dienstag, 28. Juli 2015, 14:48:12
Von: Jens Radloff <[email protected]>
An:  Andrew Deryabin <[email protected]>

Hi Andrew,

So I should only copy that stuff that gdb produces in the console into an 
email? Here it comes (I had attached this information in my last email 
regarding this issue):

-- Snip Beginning --

JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = MusE was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 12 val1 = 5 val2 = 3
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 12 val1 = 6 val2 = 4
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0
Cannot write socket fd = 15 err = Broken pipe
CheckRes error
Could not write notification
ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0
Unknown error...
terminate called after throwing an instance of 
'Jack::JackTemporaryException'
  what():  
Quit
(gdb) bt
#0  0xa9bef88b in Voice::process (this=0xb836f78, nframes=1, 
bufL=0xa9d4cb44, 
    bufR=0xa9d4cba0)
    at 
/home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla-
master/dsp/voice.hxx:133
#1  0xa9bee8f0 in run (
    instance=<error reading variable: Cannot access memory at address 
0xa9d4cbc0>, 
    instance@entry=<error reading variable: Cannot access memory at 
address 0xa9d4cbbc>, 
    n_samples=<error reading variable: Cannot access memory at address 
0xa9d4cbc4>)
    at 
/home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla-
master/dsp/fabla.cxx:691
(gdb) quit
A debugging session is active.

        Inferior 1 [process 2169] will be killed.

Quit anyway? (y or n) y
jrad@music:/opt/muse_2.2.1_patched_debug_installation/bin$ 

-- Snip End -.-

The above snip - is this the information you need?

> Simply copy/paste this text into your next email :

I can't do that because my emaill client runs unter Debian - I have two 
installations on my machine, Debian and Ubuntu Studio ;-)

> P.S. I installed ubuntu studio, compiled muse and fabla from source,
> loaded your song file. It works ok. Several times I tried to change
> presets in different ways - but there was no crash...

This is strange. Is the cause for the behaviour on my machine maybe my 
sound card (a Soundblaster Live 5.1/emu10k1) and/or the configuration of 
Jack? I just kept the parameters in the settings dialog of qjacktctl - 
they were automatically detected during installation of Ubuntu Studio. I 
kept them because jack/qjackctl starts with these parameters, showing no 
errors in the GUI.

Regards,

Jens

Am Dienstag, 28. Juli 2015 schrieben Sie:
> Hi Jens,
> 
> bt command should only print a stacktrace as text - a need only this
> for now. Simply copy/paste this text into your next email :).
> 
> P.S. I installed ubuntu studio, compiled muse and fabla from source,
> loaded your song file. It works ok. Several times I tried to change
> presets in different ways - but there was no crash...
> 
> So.. may be your stacktrace will tell something new?
> 
> Regards,
> Andrew
> 
> 28.07.2015 03:45, Jens Radloff пишет:
> > Hi Andrew,
> > 
> > Thank you.
> > 
> > But I do not know how to tell gdb to create a dump file. Is this
> > file normally automatically created in the directory where gdb is
> > started?
> > 
> > I checked this documentation here for relevant information
> > regarding my question, but I could not find an answer there:
> > 
> > ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_3.html
> > 
> > ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_14.html
> > 
> > When MusE crashed while gdb was running, I typed in "bt", but
> > nothing happened. Control+c did not have an effect on gdb, too.
> > Then I killed the MusE process with "kill -9 <process number of
> > muse2>". Then I still could not stop gdb from running. Somehow I
> > managed to stop gdb from running, but I do not have a dump file
> > which contains a dump from the beginning of when I started MusE.
> > 
> > I can only offer you a copy of the information that I could copy
> > from the console where gdb ran, see the attached file. This file
> > only contains the last lines of the debugging process.
> > 
> > So how do I create a dump file with gdb with a dump file created
> > which records all information from the start of MusE until its
> > crash?
> > 
> > Regards,
> > 
> > Jens
> > 
> > Am Montag, 27. Juli 2015 schrieben Sie:
> >> Hi Jens,
> >> 
> >> 27.07.2015 16:56, Jens Radloff пишет:
> >>> Hi Andrew,
> >>> 
> >>> I have compiled a debug version of the MusE clone and installed
> >>> it into
> >>> 
> >>>   /opt/muse_2.2.1_patched_debug_installation/
> >>> 
> >>> You wrote:
> >>>> Then, build muse in Debug mode and run in under gdb. When it
> >>>> will crash again, type 'bt' in gdb console and send here :).
> >>> 
> >>> I ran gdb in the directory
> >>> 
> >>>   /opt/muse_2.2.1_patched_debug_installation/bin
> >>> 
> >>> with the following command:
> >>>   gdb muse2
> >>> 
> >>> The result is this here (only the last two lines quoted):
> >>> 
> >>> --- Snip Beginning ---
> >>> 
> >>> Reading symbols from muse2...done.
> >>> (gdb)
> >>> 
> >>> --- Snip End ---
> >>> 
> >>> , and then the cursor waits for an input. But I do not know what
> >>> to enter there. Can you help me?
> >> 
> >> Ahh, I forgot to write:
> >> 
> >> just type 'run' and press enter. After that muse will start
> >> loading as usual. Make everything until it crash again - it will
> >> be like muse's arranger hangs. When it will happen, switch to gdb
> >> console and type 'bt'+enter.
> >> 
> >> P.S. my copy is installing now.
> >> 
> >>> So when the crash occurs in MusE, then I type into the gdb
> >>> console "bt", right?
> >> 
> >> Aha :)
> >> 
> >> Regards,
> >> Andrew
> >> 
> >>> Regards,
> >>> 
> >>> Jens
> >>> 
> >>> PS: I have another issue regarding MusE 2.2.1, which also occurs
> >>> in the clone in my Ubuntu Studio 14.04.2 installation, but I
> >>> will report that later.
> >>> 
> >>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin:
> >>>> Hi Jens,
> >>>> 
> >>>> 27.07.2015 08:31, Jens Radloff пишет:
> >>>>> Hi Andrew,
> >>>>> 
> >>>>>> I'll try to install ubuntu studio and recheck there.
> >>>>> 
> >>>>> That's a good idea.
> >>>>> 
> >>>>> I applied your troubleshooting solution. Here is the result:
> >>>>> 
> >>>>> First I installed the qt5 dev packages.
> >>>>> 
> >>>>> When I then ran "cmake -i" in the muse2 subdirectory of that
> >>>>> clone, I noticed that the cmake routine had found paths to QT5
> >>>>> programms or libraries, so this was good. I then ran "make" and
> >>>>> "sudo make install" from that directory for a new installation
> >>>>> into /opt/muse_2.2.1. Before that I renamed the existing folder
> >>>>> /opt/muse_2.2.1 to
> >>>>> /opt/muse_2.2.1_old. So now I have a fresh installation of MusE
> >>>>> 2.2.1.
> >>>>> 
> >>>>> But I am sorry to tell you that even in this new MusE
> >>>>> installation, compiled against different lilv programs and
> >>>>> libraries (I saw respective *.o-files in the "clone" directory)
> >>>>> and against qt5, the problem still exists. I loaded that med
> >>>>> file which I had sent to you in my first email regarding this
> >>>>> issue (and which does not make that problem I reported on your
> >>>>> machine), then I clicked the start button, then I tried to
> >>>>> change the presets of that Fabla synth (while I noticed that
> >>>>> the context menu, when right-clicking the Fabla synth name in
> >>>>> the Fabla synth track, is now different to my old MusE
> >>>>> installation: it has more entries), but MusE crashes.
> >>>> 
> >>>> Hmm, that's strange. To be sure, that this build of muse not
> >>>> using external lilv library, run:
> >>>> 
> >>>> ldd /opt/muse_2.2.1/bin/muse2
> >>>> 
> >>>> and there should not be any lilv, sord, serd, etc libraries in
> >>>> the output.
> >>>> 
> >>>> Then, build muse in Debug mode and run in under gdb. When it
> >>>> will crash again, type 'bt' in gdb console and send here :).
> >>>> 
> >>>> While you are dealing with this, I'll install fresh copy of
> >>>> ubuntu studio for testing...
> >>>> 
> >>>> Regards,
> >>>> Andrew
> >>>> 
> >>>>> I have attached two more dump files about this behaviour:
> >>>>> 
> >>>>> - "dump_I.txt" contains dump information piped to the console
> >>>>> - "dump_II.txt" contains dump information piped to a text file
> >>>>> 
> >>>>> Could it be that the cmake-configuration found the lilv
> >>>>> libraries which are installed on my machine as Ubuntu
> >>>>> packages, and that "make" compiled against them? I have the
> >>>>> following lilv Ubuntu packages installed in my system:
> >>>>> 
> >>>>> - liblilv-0-0
> >>>>> - liblilv-dev
> >>>>> - lilv-utils
> >>>>> - python-lilv
> >>>>> 
> >>>>> All have version "0.16.0-dfsg-1"
> >>>>> 
> >>>>> If I mark the package "liblilv-0-0" for complete removal, then
> >>>>> synaptic tells me that, if would continue, the package "ardour"
> >>>>> would be removed, but I do not want this, so I did not remove
> >>>>> the lilv packages before I compiled MusE in that directory
> >>>>> where I downloaded that "master of muse (QT5 port) from
> >>>>> github".
> >>>>> 
> >>>>> Regards,
> >>>>> 
> >>>>> Jens
> >>>>> 
> >>>>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin:
> >>>>>> Hi Jens,
> >>>>>> 
> >>>>>> Thanks for detailed explanation. I tested muse-2.2.1 on my
> >>>>>> system with fabla and your attached med file. No crashes in my
> >>>>>> case - tried several times to change presets while playing, in
> >>>>>> stop transport state - no crashes.
> >>>>>> 
> >>>>>> My system in arch 64-bit. May be the reason of crashes in lilv
> >>>>>> library+ friends, I'll try to install ubuntu studio and
> >>>>>> recheck there.
> >>>>>> 
> >>>>>> Now you can do the following:
> >>>>>> 
> >>>>>> clone current master of muse (QT5 port) from github
> >>>>>> https://github.com/muse-sequencer/muse :
> >>>>>> 
> >>>>>> git clone https://github.com/muse-sequencer/muse.git
> >>>>>> to build it you have to install qt5 dev libs:
> >>>>>> sudo apt-get install qt5-default qttools5-dev
> >>>>>> qttools5-dev-tools
> >>>>>> 
> >>>>>> This version uses bundled versions of lilv library with all
> >>>>>> dependences and they are known to work well.
> >>>>>> Remove 2.2.1 version.
> >>>>>> build new source as usual and test it.
> >>>>>> 
> >>>>>> Waiting for results :).
> >>>>>> 
> >>>>>> 27.07.2015 05:01, Jens Radloff пишет:
> >>>>>>> Hi Andrew,
> >>>>>>> 
> >>>>>>> Thanks for your reply.
> >>>>>>> 
> >>>>>>> I applied the following steps to resolve the issue, but the
> >>>>>>> issue still exists:
> >>>>>>> 
> >>>>>>> => Currently installed git version in  my Ubuntu Studio
> >>>>>>> 14.04.2 installation: 1:1.1.9-1ubuntu0.1.
> >>>>>>> 
> >>>>>>> => I removed the Ubuntu package of git
> >>>>>>> 
> >>>>>>> => I downloaded the source code of git in version 2.4.6 and
> >>>>>>> installed it in /opt/git_2.4.6
> >>>>>>> 
> >>>>>>> => I expanded the PATH variable with information about my
> >>>>>>> installation
> >>>>>>> 
> >>>>>>> => I put the paths to the lib directory of my git
> >>>>>>> installation in a conf file in /etc/ld.so.conf.d/ and ran
> >>>>>>> "ldcdonfig"
> >>>>>>> 
> >>>>>>> => I installed the package qt5-default from the Ubuntu
> >>>>>>> repositories. Due to this, the package qt4-default was
> >>>>>>> removed according to Synaptic.
> >>>>>>> 
> >>>>>>> => I recompiled and reinstalled the Fabla synth
> >>>>>>> 
> >>>>>>> => In MusE I opened the med file which contains a Fabla track
> >>>>>>> (I sent this med file in my first email regarding this issue
> >>>>>>> to the developer mailing list)
> >>>>>>> 
> >>>>>>> => Having pressed the start button in this med file, and when
> >>>>>>> trying to change the Fabla presets (here: to fabla808), then
> >>>>>>> MusE crashes.
> >>>>>>> 
> >>>>>>> => Probem can be reproduced when trying to change to a
> >>>>>>> different Fabla preset
> >>>>>>> 
> >>>>>>> => Problem still exists
> >>>>>>> 
> >>>>>>> => I recompiled MusE 2.2.1. Strange that my system still has
> >>>>>>> the file /usr/bin/qmake-qt4. There are no *qt5* files in
> >>>>>>> /usr/bin. As I understand this, the compilation of MusE ran
> >>>>>>> against /usr/bin/qmake-qt4. In my installation, there is a
> >>>>>>> symlink from this file to the file /usr/lib/i386-
> >>>>>>> linux-gnu/qt4/bin/qmake
> >>>>>>> 
> >>>>>>> => I renamed my MusE installation directory /opt/muse_2.2.1
> >>>>>>> to /opt/muse_2.2.1
> >>>>>>> 
> >>>>>>> => I created a new folder /opt/muse_2.2.1
> >>>>>>> 
> >>>>>>> => I reinstalled MusE in /opt/muse_2.2.1 with the command
> >>>>>>> "sudo make install"
> >>>>>>> 
> >>>>>>> => In MusE I opened the med file which contains a Fabla track
> >>>>>>> (I sent this med file in my first email regarding this issue
> >>>>>>> to the developer mailing list)
> >>>>>>> 
> >>>>>>> => Having pressed the start button in this med file, and when
> >>>>>>> trying to change the Fabla presets (here: to fabla808), then
> >>>>>>> MusE crashes.
> >>>>>>> 
> >>>>>>> => Problem still exists
> >>>>>>> 
> >>>>>>> => In Muse I created a new med file that contains the same
> >>>>>>> track information in the left pane as the med file that I
> >>>>>>> tested before (specified above). Only the notes in the right
> >>>>>>> pane are different in this new med file. I activated loop
> >>>>>>> mode and saved this new file.
> >>>>>>> 
> >>>>>>> => Having pressed the start button in this new med file, and
> >>>>>>> when trying to change the Fabla presets (here: to fabla808),
> >>>>>>> then MusE crashes.
> >>>>>>> 
> >>>>>>> => Problem still exists
> >>>>>>> 
> >>>>>>> Any ideas what to do next?
> >>>>>>> 
> >>>>>>> Regards,
> >>>>>>> 
> >>>>>>> Jens
> >>>>>>> 
> >>>>>>> Am Sonntag, 26. Juli 2015 schrieb Andrew Deryabin:
> >>>>>>>> Hi Jens,
> >>>>>>>> 
> >>>>>>>> Did you try current git version which uses QT5?
> >>>>>>>> I'll now try to check included song file in 2.2.1 version,
> >>>>>>>> but it's unlikely, that this version will get further
> >>>>>>>> updates, as it's based on QT4. Furthermore, current git
> >>>>>>>> uses bundled lv2 support libraries and behaves more
> >>>>>>>> predictably.
> >>>>>>>> 
> >>>>>>>> Regards,
> >>>>>>>> Andrew
> >>>>>>>> 
> >>>>>>>> 26.07.2015 09:35, Jens Radloff пишет:
> >>>>>>>>> Hi,
> >>>>>>>>> 
> >>>>>>>>> I installed the Fabla LV2 synth in my Ubuntu Studio 14.04.2
> >>>>>>>>> installation, i.e. I installed this synth from source. I
> >>>>>>>>> downloaded the source files from
> >>>>>>>>> 
> >>>>>>>>> https://github.com/harryhaaren/openAV-Fabla
> >>>>>>>>> 
> >>>>>>>>> , i.e. the zip file which is offered there via the
> >>>>>>>>> "Download ZIP" button.
> >>>>>>>>> 
> >>>>>>>>> Due to my installation, Fabla is listed now as a LV2 synth
> >>>>>>>>> in MusE.
> >>>>>>>>> 
> >>>>>>>>> I created a med file with a Fabla track and connected this
> >>>>>>>>> track to a midi drum track which contains some drum notes.
> >>>>>>>>> I defined a loop region in this med file and activated
> >>>>>>>>> loop mode. Then I saved the med file.
> >>>>>>>>> 
> >>>>>>>>> When I start this med file having started MusE and having
> >>>>>>>>> loaded this med file into MusE, and if I then change the
> >>>>>>>>> preset of the Fabla synth to the preset "fabla808", then
> >>>>>>>>> MusE chrashes.
> >>>>>>>>> 
> >>>>>>>>> This phenomenon cannot get provocated each time these steps
> >>>>>>>>> are applied if the med file is freshly loaded, having
> >>>>>>>>> started MusE, but often.
> >>>>>>>>> 
> >>>>>>>>> Please find attached to this mail the following files:
> >>>>>>>>> 
> >>>>>>>>> 1. The appropriate med file.
> >>>>>>>>> 
> >>>>>>>>> 2. Dump file "dump_I.txt": Contains the beginning of the
> >>>>>>>>> dump, the end of the dump has been cut. Dump file created
> >>>>>>>>> by piping the dump output to a text file.
> >>>>>>>>> 
> >>>>>>>>> 3. Dump file "dump_II.txt" Contains the end of the dump,
> >>>>>>>>> including the segmenation fault. Created by piping the dump
> >>>>>>>>> output to the console.
> >>>>>>>>> 
> >>>>>>>>> Regards,
> >>>>>>>>> 
> >>>>>>>>> Jens
> >>>>>>>>> 
> >>>>>>>>> PS: I just discovered a directory called "Fabla LV2-0" ,
> >>>>>>>>> which is a subdirectory of the directory where the attached
> >>>>>>>>> med file is located. This is the content of the "Fabla
> >>>>>>>>> LV2-0" directory:
> >>>>>>>>> 
> >>>>>>>>> drwxrwxr-x 2 test test 4,0K Jul 26 08:40 .
> >>>>>>>>> drwxrwxr-x 3 test test 4,0K Jul 26 08:28 ..
> >>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 CHH_1.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/CHH_1.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   52 Jul 26 08:28
> >>>>>>>>> Classic-808_Clap.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clap.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   53 Jul 26 08:28
> >>>>>>>>> Classic-808_Clave.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clave.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   59 Jul 26 08:28
> >>>>>>>>> Classic-808_Cymbal-high.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Cymbal-high.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>>>> Classic-808_Hi_Conga.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Conga.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
> >>>>>>>>> Classic-808_Hi_Tom.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Tom.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>>>> Classic-808_Kick_long.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_long.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:28
> >>>>>>>>> Classic-808_Kick_short.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_short.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>>>> Classic-808_Lo_Conga.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Conga.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
> >>>>>>>>> Classic-808_Lo_Tom.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Tom.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   55 Jul 26 08:28
> >>>>>>>>> Classic-808_Maracas.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Maracas.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>>>> Classic-808_Md_Conga.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Conga.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
> >>>>>>>>> Classic-808_Md_Tom.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Tom.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
> >>>>>>>>> Classic-808_Rim_Shot.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Rim_Shot.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>>>> Classic-808_Snare_lo1.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo1.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>>>> Classic-808_Snare_lo2.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo2.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
> >>>>>>>>> Classic-808_Snare_lo3.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo3.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   53 Jul 26 08:40 FX_Chh_01.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/FX_Chh_01.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:40 HardHse_K_02.wav
> >>>>>>>>> ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_02.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:40
> >>>>>>>>> HardHse_K_03_B.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_03_B.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:40 Hard_Hse_OHH_1.wav
> >>>>>>>>> ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/Hard_Hse_OHH_1.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   52 Jul 26 08:40 hat_open.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_open.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:40 hat_sizzle.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_sizzle.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   47 Jul 26 08:40 hat.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   48 Jul 26 08:40 kick.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/kick.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   48 Jul 26 08:40 ride.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/ride.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   55 Jul 26 08:40 snare_clean.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_clean.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   59 Jul 26 08:40
> >>>>>>>>> snare_rim_clean.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_rim_clean.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 snare.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 xFX_6.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/xFX_6.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 yFX_3.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_3.wav
> >>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 yFX_8.wav ->
> >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_8.wav
> >>>>>>>>> 
> >>>>>>>>> 
> >>>>>>>>> -----------------------------------------------------------
> >>>>>>>>> -- -- -- -- -----------
> >>>>>>>>> 
> >>>>>>>>> 
> >>>>>>>>> _______________________________________________
> >>>>>>>>> Lmuse-developer mailing list
> >>>>>>>>> [email protected]
> >>>>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-develope
> >>>>>>>>> r
> >>>>>>> 
> >>>>>>> -------------------------------------------------------------
> >>>>>>> -- -- -- -----------
> >>>>>>> _______________________________________________
> >>>>>>> Lmuse-developer mailing list
> >>>>>>> [email protected]
> >>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
> >>>>> 
> >>>>> ---------------------------------------------------------------
> >>>>> -- -- -----------
> >>>>> 
> >>>>> 
> >>>>> _______________________________________________
> >>>>> Lmuse-developer mailing list
> >>>>> [email protected]
> >>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
> >>> 
> >>> -----------------------------------------------------------------
> >>> -- ----------- _______________________________________________
> >>> Lmuse-developer mailing list
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