Oh, I forgot to send this email to the mailing list. Andrew just received a copy of this email.
Here it comes. Regards, Jens ---------- Weitergeleitete Nachricht ---------- Betreff: Re: [Lmuse-developer] Muse 2.2.1 chrashes when changing the presets of the Fabla synth Datum: Dienstag, 28. Juli 2015, 14:48:12 Von: Jens Radloff <[email protected]> An: Andrew Deryabin <[email protected]> Hi Andrew, So I should only copy that stuff that gdb produces in the console into an email? Here it comes (I had attached this information in my last email regarding this issue): -- Snip Beginning -- JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error JackEngine::XRun: client = MusE was not finished, state = Triggered JackAudioDriver::ProcessGraphAsyncMaster: Process error Cannot write socket fd = 15 err = Broken pipe CheckRes error Could not write notification ClientNotify fails name = MusE notification = 12 val1 = 5 val2 = 3 Cannot write socket fd = 15 err = Broken pipe CheckRes error Could not write notification ClientNotify fails name = MusE notification = 12 val1 = 6 val2 = 4 Cannot write socket fd = 15 err = Broken pipe CheckRes error Could not write notification ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0 Cannot write socket fd = 15 err = Broken pipe CheckRes error Could not write notification ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0 Cannot write socket fd = 15 err = Broken pipe CheckRes error Could not write notification ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0 Cannot write socket fd = 15 err = Broken pipe CheckRes error Could not write notification ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0 Unknown error... terminate called after throwing an instance of 'Jack::JackTemporaryException' what(): Quit (gdb) bt #0 0xa9bef88b in Voice::process (this=0xb836f78, nframes=1, bufL=0xa9d4cb44, bufR=0xa9d4cba0) at /home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla- master/dsp/voice.hxx:133 #1 0xa9bee8f0 in run ( instance=<error reading variable: Cannot access memory at address 0xa9d4cbc0>, instance@entry=<error reading variable: Cannot access memory at address 0xa9d4cbbc>, n_samples=<error reading variable: Cannot access memory at address 0xa9d4cbc4>) at /home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla- master/dsp/fabla.cxx:691 (gdb) quit A debugging session is active. Inferior 1 [process 2169] will be killed. Quit anyway? (y or n) y jrad@music:/opt/muse_2.2.1_patched_debug_installation/bin$ -- Snip End -.- The above snip - is this the information you need? > Simply copy/paste this text into your next email : I can't do that because my emaill client runs unter Debian - I have two installations on my machine, Debian and Ubuntu Studio ;-) > P.S. I installed ubuntu studio, compiled muse and fabla from source, > loaded your song file. It works ok. Several times I tried to change > presets in different ways - but there was no crash... This is strange. Is the cause for the behaviour on my machine maybe my sound card (a Soundblaster Live 5.1/emu10k1) and/or the configuration of Jack? I just kept the parameters in the settings dialog of qjacktctl - they were automatically detected during installation of Ubuntu Studio. I kept them because jack/qjackctl starts with these parameters, showing no errors in the GUI. Regards, Jens Am Dienstag, 28. Juli 2015 schrieben Sie: > Hi Jens, > > bt command should only print a stacktrace as text - a need only this > for now. Simply copy/paste this text into your next email :). > > P.S. I installed ubuntu studio, compiled muse and fabla from source, > loaded your song file. It works ok. Several times I tried to change > presets in different ways - but there was no crash... > > So.. may be your stacktrace will tell something new? > > Regards, > Andrew > > 28.07.2015 03:45, Jens Radloff пишет: > > Hi Andrew, > > > > Thank you. > > > > But I do not know how to tell gdb to create a dump file. Is this > > file normally automatically created in the directory where gdb is > > started? > > > > I checked this documentation here for relevant information > > regarding my question, but I could not find an answer there: > > > > ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_3.html > > > > ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_14.html > > > > When MusE crashed while gdb was running, I typed in "bt", but > > nothing happened. Control+c did not have an effect on gdb, too. > > Then I killed the MusE process with "kill -9 <process number of > > muse2>". Then I still could not stop gdb from running. Somehow I > > managed to stop gdb from running, but I do not have a dump file > > which contains a dump from the beginning of when I started MusE. > > > > I can only offer you a copy of the information that I could copy > > from the console where gdb ran, see the attached file. This file > > only contains the last lines of the debugging process. > > > > So how do I create a dump file with gdb with a dump file created > > which records all information from the start of MusE until its > > crash? > > > > Regards, > > > > Jens > > > > Am Montag, 27. Juli 2015 schrieben Sie: > >> Hi Jens, > >> > >> 27.07.2015 16:56, Jens Radloff пишет: > >>> Hi Andrew, > >>> > >>> I have compiled a debug version of the MusE clone and installed > >>> it into > >>> > >>> /opt/muse_2.2.1_patched_debug_installation/ > >>> > >>> You wrote: > >>>> Then, build muse in Debug mode and run in under gdb. When it > >>>> will crash again, type 'bt' in gdb console and send here :). > >>> > >>> I ran gdb in the directory > >>> > >>> /opt/muse_2.2.1_patched_debug_installation/bin > >>> > >>> with the following command: > >>> gdb muse2 > >>> > >>> The result is this here (only the last two lines quoted): > >>> > >>> --- Snip Beginning --- > >>> > >>> Reading symbols from muse2...done. > >>> (gdb) > >>> > >>> --- Snip End --- > >>> > >>> , and then the cursor waits for an input. But I do not know what > >>> to enter there. Can you help me? > >> > >> Ahh, I forgot to write: > >> > >> just type 'run' and press enter. After that muse will start > >> loading as usual. Make everything until it crash again - it will > >> be like muse's arranger hangs. When it will happen, switch to gdb > >> console and type 'bt'+enter. > >> > >> P.S. my copy is installing now. > >> > >>> So when the crash occurs in MusE, then I type into the gdb > >>> console "bt", right? > >> > >> Aha :) > >> > >> Regards, > >> Andrew > >> > >>> Regards, > >>> > >>> Jens > >>> > >>> PS: I have another issue regarding MusE 2.2.1, which also occurs > >>> in the clone in my Ubuntu Studio 14.04.2 installation, but I > >>> will report that later. > >>> > >>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin: > >>>> Hi Jens, > >>>> > >>>> 27.07.2015 08:31, Jens Radloff пишет: > >>>>> Hi Andrew, > >>>>> > >>>>>> I'll try to install ubuntu studio and recheck there. > >>>>> > >>>>> That's a good idea. > >>>>> > >>>>> I applied your troubleshooting solution. Here is the result: > >>>>> > >>>>> First I installed the qt5 dev packages. > >>>>> > >>>>> When I then ran "cmake -i" in the muse2 subdirectory of that > >>>>> clone, I noticed that the cmake routine had found paths to QT5 > >>>>> programms or libraries, so this was good. I then ran "make" and > >>>>> "sudo make install" from that directory for a new installation > >>>>> into /opt/muse_2.2.1. Before that I renamed the existing folder > >>>>> /opt/muse_2.2.1 to > >>>>> /opt/muse_2.2.1_old. So now I have a fresh installation of MusE > >>>>> 2.2.1. > >>>>> > >>>>> But I am sorry to tell you that even in this new MusE > >>>>> installation, compiled against different lilv programs and > >>>>> libraries (I saw respective *.o-files in the "clone" directory) > >>>>> and against qt5, the problem still exists. I loaded that med > >>>>> file which I had sent to you in my first email regarding this > >>>>> issue (and which does not make that problem I reported on your > >>>>> machine), then I clicked the start button, then I tried to > >>>>> change the presets of that Fabla synth (while I noticed that > >>>>> the context menu, when right-clicking the Fabla synth name in > >>>>> the Fabla synth track, is now different to my old MusE > >>>>> installation: it has more entries), but MusE crashes. > >>>> > >>>> Hmm, that's strange. To be sure, that this build of muse not > >>>> using external lilv library, run: > >>>> > >>>> ldd /opt/muse_2.2.1/bin/muse2 > >>>> > >>>> and there should not be any lilv, sord, serd, etc libraries in > >>>> the output. > >>>> > >>>> Then, build muse in Debug mode and run in under gdb. When it > >>>> will crash again, type 'bt' in gdb console and send here :). > >>>> > >>>> While you are dealing with this, I'll install fresh copy of > >>>> ubuntu studio for testing... > >>>> > >>>> Regards, > >>>> Andrew > >>>> > >>>>> I have attached two more dump files about this behaviour: > >>>>> > >>>>> - "dump_I.txt" contains dump information piped to the console > >>>>> - "dump_II.txt" contains dump information piped to a text file > >>>>> > >>>>> Could it be that the cmake-configuration found the lilv > >>>>> libraries which are installed on my machine as Ubuntu > >>>>> packages, and that "make" compiled against them? I have the > >>>>> following lilv Ubuntu packages installed in my system: > >>>>> > >>>>> - liblilv-0-0 > >>>>> - liblilv-dev > >>>>> - lilv-utils > >>>>> - python-lilv > >>>>> > >>>>> All have version "0.16.0-dfsg-1" > >>>>> > >>>>> If I mark the package "liblilv-0-0" for complete removal, then > >>>>> synaptic tells me that, if would continue, the package "ardour" > >>>>> would be removed, but I do not want this, so I did not remove > >>>>> the lilv packages before I compiled MusE in that directory > >>>>> where I downloaded that "master of muse (QT5 port) from > >>>>> github". > >>>>> > >>>>> Regards, > >>>>> > >>>>> Jens > >>>>> > >>>>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin: > >>>>>> Hi Jens, > >>>>>> > >>>>>> Thanks for detailed explanation. I tested muse-2.2.1 on my > >>>>>> system with fabla and your attached med file. No crashes in my > >>>>>> case - tried several times to change presets while playing, in > >>>>>> stop transport state - no crashes. > >>>>>> > >>>>>> My system in arch 64-bit. May be the reason of crashes in lilv > >>>>>> library+ friends, I'll try to install ubuntu studio and > >>>>>> recheck there. > >>>>>> > >>>>>> Now you can do the following: > >>>>>> > >>>>>> clone current master of muse (QT5 port) from github > >>>>>> https://github.com/muse-sequencer/muse : > >>>>>> > >>>>>> git clone https://github.com/muse-sequencer/muse.git > >>>>>> to build it you have to install qt5 dev libs: > >>>>>> sudo apt-get install qt5-default qttools5-dev > >>>>>> qttools5-dev-tools > >>>>>> > >>>>>> This version uses bundled versions of lilv library with all > >>>>>> dependences and they are known to work well. > >>>>>> Remove 2.2.1 version. > >>>>>> build new source as usual and test it. > >>>>>> > >>>>>> Waiting for results :). > >>>>>> > >>>>>> 27.07.2015 05:01, Jens Radloff пишет: > >>>>>>> Hi Andrew, > >>>>>>> > >>>>>>> Thanks for your reply. > >>>>>>> > >>>>>>> I applied the following steps to resolve the issue, but the > >>>>>>> issue still exists: > >>>>>>> > >>>>>>> => Currently installed git version in my Ubuntu Studio > >>>>>>> 14.04.2 installation: 1:1.1.9-1ubuntu0.1. > >>>>>>> > >>>>>>> => I removed the Ubuntu package of git > >>>>>>> > >>>>>>> => I downloaded the source code of git in version 2.4.6 and > >>>>>>> installed it in /opt/git_2.4.6 > >>>>>>> > >>>>>>> => I expanded the PATH variable with information about my > >>>>>>> installation > >>>>>>> > >>>>>>> => I put the paths to the lib directory of my git > >>>>>>> installation in a conf file in /etc/ld.so.conf.d/ and ran > >>>>>>> "ldcdonfig" > >>>>>>> > >>>>>>> => I installed the package qt5-default from the Ubuntu > >>>>>>> repositories. Due to this, the package qt4-default was > >>>>>>> removed according to Synaptic. > >>>>>>> > >>>>>>> => I recompiled and reinstalled the Fabla synth > >>>>>>> > >>>>>>> => In MusE I opened the med file which contains a Fabla track > >>>>>>> (I sent this med file in my first email regarding this issue > >>>>>>> to the developer mailing list) > >>>>>>> > >>>>>>> => Having pressed the start button in this med file, and when > >>>>>>> trying to change the Fabla presets (here: to fabla808), then > >>>>>>> MusE crashes. > >>>>>>> > >>>>>>> => Probem can be reproduced when trying to change to a > >>>>>>> different Fabla preset > >>>>>>> > >>>>>>> => Problem still exists > >>>>>>> > >>>>>>> => I recompiled MusE 2.2.1. Strange that my system still has > >>>>>>> the file /usr/bin/qmake-qt4. There are no *qt5* files in > >>>>>>> /usr/bin. As I understand this, the compilation of MusE ran > >>>>>>> against /usr/bin/qmake-qt4. In my installation, there is a > >>>>>>> symlink from this file to the file /usr/lib/i386- > >>>>>>> linux-gnu/qt4/bin/qmake > >>>>>>> > >>>>>>> => I renamed my MusE installation directory /opt/muse_2.2.1 > >>>>>>> to /opt/muse_2.2.1 > >>>>>>> > >>>>>>> => I created a new folder /opt/muse_2.2.1 > >>>>>>> > >>>>>>> => I reinstalled MusE in /opt/muse_2.2.1 with the command > >>>>>>> "sudo make install" > >>>>>>> > >>>>>>> => In MusE I opened the med file which contains a Fabla track > >>>>>>> (I sent this med file in my first email regarding this issue > >>>>>>> to the developer mailing list) > >>>>>>> > >>>>>>> => Having pressed the start button in this med file, and when > >>>>>>> trying to change the Fabla presets (here: to fabla808), then > >>>>>>> MusE crashes. > >>>>>>> > >>>>>>> => Problem still exists > >>>>>>> > >>>>>>> => In Muse I created a new med file that contains the same > >>>>>>> track information in the left pane as the med file that I > >>>>>>> tested before (specified above). Only the notes in the right > >>>>>>> pane are different in this new med file. I activated loop > >>>>>>> mode and saved this new file. > >>>>>>> > >>>>>>> => Having pressed the start button in this new med file, and > >>>>>>> when trying to change the Fabla presets (here: to fabla808), > >>>>>>> then MusE crashes. > >>>>>>> > >>>>>>> => Problem still exists > >>>>>>> > >>>>>>> Any ideas what to do next? > >>>>>>> > >>>>>>> Regards, > >>>>>>> > >>>>>>> Jens > >>>>>>> > >>>>>>> Am Sonntag, 26. Juli 2015 schrieb Andrew Deryabin: > >>>>>>>> Hi Jens, > >>>>>>>> > >>>>>>>> Did you try current git version which uses QT5? > >>>>>>>> I'll now try to check included song file in 2.2.1 version, > >>>>>>>> but it's unlikely, that this version will get further > >>>>>>>> updates, as it's based on QT4. Furthermore, current git > >>>>>>>> uses bundled lv2 support libraries and behaves more > >>>>>>>> predictably. > >>>>>>>> > >>>>>>>> Regards, > >>>>>>>> Andrew > >>>>>>>> > >>>>>>>> 26.07.2015 09:35, Jens Radloff пишет: > >>>>>>>>> Hi, > >>>>>>>>> > >>>>>>>>> I installed the Fabla LV2 synth in my Ubuntu Studio 14.04.2 > >>>>>>>>> installation, i.e. I installed this synth from source. I > >>>>>>>>> downloaded the source files from > >>>>>>>>> > >>>>>>>>> https://github.com/harryhaaren/openAV-Fabla > >>>>>>>>> > >>>>>>>>> , i.e. the zip file which is offered there via the > >>>>>>>>> "Download ZIP" button. > >>>>>>>>> > >>>>>>>>> Due to my installation, Fabla is listed now as a LV2 synth > >>>>>>>>> in MusE. > >>>>>>>>> > >>>>>>>>> I created a med file with a Fabla track and connected this > >>>>>>>>> track to a midi drum track which contains some drum notes. > >>>>>>>>> I defined a loop region in this med file and activated > >>>>>>>>> loop mode. Then I saved the med file. > >>>>>>>>> > >>>>>>>>> When I start this med file having started MusE and having > >>>>>>>>> loaded this med file into MusE, and if I then change the > >>>>>>>>> preset of the Fabla synth to the preset "fabla808", then > >>>>>>>>> MusE chrashes. > >>>>>>>>> > >>>>>>>>> This phenomenon cannot get provocated each time these steps > >>>>>>>>> are applied if the med file is freshly loaded, having > >>>>>>>>> started MusE, but often. > >>>>>>>>> > >>>>>>>>> Please find attached to this mail the following files: > >>>>>>>>> > >>>>>>>>> 1. The appropriate med file. > >>>>>>>>> > >>>>>>>>> 2. Dump file "dump_I.txt": Contains the beginning of the > >>>>>>>>> dump, the end of the dump has been cut. Dump file created > >>>>>>>>> by piping the dump output to a text file. > >>>>>>>>> > >>>>>>>>> 3. Dump file "dump_II.txt" Contains the end of the dump, > >>>>>>>>> including the segmenation fault. Created by piping the dump > >>>>>>>>> output to the console. > >>>>>>>>> > >>>>>>>>> Regards, > >>>>>>>>> > >>>>>>>>> Jens > >>>>>>>>> > >>>>>>>>> PS: I just discovered a directory called "Fabla LV2-0" , > >>>>>>>>> which is a subdirectory of the directory where the attached > >>>>>>>>> med file is located. This is the content of the "Fabla > >>>>>>>>> LV2-0" directory: > >>>>>>>>> > >>>>>>>>> drwxrwxr-x 2 test test 4,0K Jul 26 08:40 . > >>>>>>>>> drwxrwxr-x 3 test test 4,0K Jul 26 08:28 .. > >>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 CHH_1.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/CHH_1.wav > >>>>>>>>> lrwxrwxrwx 1 test test 52 Jul 26 08:28 > >>>>>>>>> Classic-808_Clap.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clap.wav > >>>>>>>>> lrwxrwxrwx 1 test test 53 Jul 26 08:28 > >>>>>>>>> Classic-808_Clave.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clave.wav > >>>>>>>>> lrwxrwxrwx 1 test test 59 Jul 26 08:28 > >>>>>>>>> Classic-808_Cymbal-high.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Cymbal-high.wav > >>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 > >>>>>>>>> Classic-808_Hi_Conga.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Conga.wav > >>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:28 > >>>>>>>>> Classic-808_Hi_Tom.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Tom.wav > >>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 > >>>>>>>>> Classic-808_Kick_long.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_long.wav > >>>>>>>>> lrwxrwxrwx 1 test test 58 Jul 26 08:28 > >>>>>>>>> Classic-808_Kick_short.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_short.wav > >>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 > >>>>>>>>> Classic-808_Lo_Conga.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Conga.wav > >>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:28 > >>>>>>>>> Classic-808_Lo_Tom.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Tom.wav > >>>>>>>>> lrwxrwxrwx 1 test test 55 Jul 26 08:28 > >>>>>>>>> Classic-808_Maracas.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Maracas.wav > >>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 > >>>>>>>>> Classic-808_Md_Conga.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Conga.wav > >>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:28 > >>>>>>>>> Classic-808_Md_Tom.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Tom.wav > >>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 > >>>>>>>>> Classic-808_Rim_Shot.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Rim_Shot.wav > >>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 > >>>>>>>>> Classic-808_Snare_lo1.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo1.wav > >>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 > >>>>>>>>> Classic-808_Snare_lo2.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo2.wav > >>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 > >>>>>>>>> Classic-808_Snare_lo3.wav -> > >>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo3.wav > >>>>>>>>> lrwxrwxrwx 1 test test 53 Jul 26 08:40 FX_Chh_01.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/FX_Chh_01.wav > >>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:40 HardHse_K_02.wav > >>>>>>>>> -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_02.wav > >>>>>>>>> lrwxrwxrwx 1 test test 58 Jul 26 08:40 > >>>>>>>>> HardHse_K_03_B.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_03_B.wav > >>>>>>>>> lrwxrwxrwx 1 test test 58 Jul 26 08:40 Hard_Hse_OHH_1.wav > >>>>>>>>> -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/Hard_Hse_OHH_1.wav > >>>>>>>>> lrwxrwxrwx 1 test test 52 Jul 26 08:40 hat_open.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_open.wav > >>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:40 hat_sizzle.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_sizzle.wav > >>>>>>>>> lrwxrwxrwx 1 test test 47 Jul 26 08:40 hat.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat.wav > >>>>>>>>> lrwxrwxrwx 1 test test 48 Jul 26 08:40 kick.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/kick.wav > >>>>>>>>> lrwxrwxrwx 1 test test 48 Jul 26 08:40 ride.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/ride.wav > >>>>>>>>> lrwxrwxrwx 1 test test 55 Jul 26 08:40 snare_clean.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_clean.wav > >>>>>>>>> lrwxrwxrwx 1 test test 59 Jul 26 08:40 > >>>>>>>>> snare_rim_clean.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_rim_clean.wav > >>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 snare.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare.wav > >>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 xFX_6.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/xFX_6.wav > >>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 yFX_3.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_3.wav > >>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 yFX_8.wav -> > >>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_8.wav > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> ----------------------------------------------------------- > >>>>>>>>> -- -- -- -- ----------- > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> _______________________________________________ > >>>>>>>>> Lmuse-developer mailing list > >>>>>>>>> [email protected] > >>>>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-develope > >>>>>>>>> r > >>>>>>> > >>>>>>> ------------------------------------------------------------- > >>>>>>> -- -- -- ----------- > >>>>>>> _______________________________________________ > >>>>>>> Lmuse-developer mailing list > >>>>>>> [email protected] > >>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer > >>>>> > >>>>> --------------------------------------------------------------- > >>>>> -- -- ----------- > >>>>> > >>>>> > >>>>> _______________________________________________ > >>>>> Lmuse-developer mailing list > >>>>> [email protected] > >>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer > >>> > >>> ----------------------------------------------------------------- > >>> -- ----------- _______________________________________________ > >>> Lmuse-developer mailing list > >>> [email protected] > >>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer > > > > ------------------------------------------------------------------- > > ----------- > > > > > > _______________________________________________ > > Lmuse-developer mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/lmuse-developer ------------------------------------------------------------- ------------------------------------------------------------------------------ _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
