Hi Jens,

Yes, this output is what I needed.
Looking and this backtrace it's clear that problem occurs in fabla code.

Few month ago I made some corrections and additions to fabla code, but 
Harry didn't accept them. So these changes are now belong only to me...
What I changed/added:

- Fixed some problems with pointer arithmetic (this is one of the 
possible issues with your problem)
- Added multi-outputs (1 stereo channel per sample). 0 and 1 are for the 
main mix and 2+3, 4+5 etc. for channel 1, 2 etc.
It's better to listen/look at this changes: 
http://www.youtube.com/watch?v=AMklg13KI8Q
This is a sample song with drums rendered in modified multi-output 
version of fabla.

- Automatic resampling wav files on load to project's sample rate.

you can clone, build and test it:

git clone git://muse-sequencer.org/openAV-Fabla.git


P.S. in current git version of muse internal instrument called 'Simple 
Drums' can do almost the same as this modified version of fabla. You can 
give it a try ;)

Regards,
Andrew


28.07.2015 12:48, Jens Radloff пишет:
> Hi Andrew,
>
> So I should only copy that stuff that gdb produces in the console into an
> email? Here it comes (I had attached this information in my last email
> regarding this issue):
>
> -- Snip Beginning --
>
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> JackEngine::XRun: client = MusE was not finished, state = Triggered
> JackAudioDriver::ProcessGraphAsyncMaster: Process error
> Cannot write socket fd = 15 err = Broken pipe
> CheckRes error
> Could not write notification
> ClientNotify fails name = MusE notification = 12 val1 = 5 val2 = 3
> Cannot write socket fd = 15 err = Broken pipe
> CheckRes error
> Could not write notification
> ClientNotify fails name = MusE notification = 12 val1 = 6 val2 = 4
> Cannot write socket fd = 15 err = Broken pipe
> CheckRes error
> Could not write notification
> ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0
> Cannot write socket fd = 15 err = Broken pipe
> CheckRes error
> Could not write notification
> ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0
> Cannot write socket fd = 15 err = Broken pipe
> CheckRes error
> Could not write notification
> ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0
> Cannot write socket fd = 15 err = Broken pipe
> CheckRes error
> Could not write notification
> ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0
> Unknown error...
> terminate called after throwing an instance of
> 'Jack::JackTemporaryException'
>    what():
> Quit
> (gdb) bt
> #0  0xa9bef88b in Voice::process (this=0xb836f78, nframes=1,
> bufL=0xa9d4cb44,
>      bufR=0xa9d4cba0)
>      at
> /home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla-
> master/dsp/voice.hxx:133
> #1  0xa9bee8f0 in run (
>      instance=<error reading variable: Cannot access memory at address
> 0xa9d4cbc0>,
>      instance@entry=<error reading variable: Cannot access memory at
> address 0xa9d4cbbc>,
>      n_samples=<error reading variable: Cannot access memory at address
> 0xa9d4cbc4>)
>      at
> /home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla-
> master/dsp/fabla.cxx:691
> (gdb) quit
> A debugging session is active.
>
>       Inferior 1 [process 2169] will be killed.
>
> Quit anyway? (y or n) y
> jrad@music:/opt/muse_2.2.1_patched_debug_installation/bin$
>
> -- Snip End -.-
>
> The above snip - is this the information you need?
>
>> Simply copy/paste this text into your next email :
> I can't do that because my emaill client runs unter Debian - I have two
> installations on my machine, Debian and Ubuntu Studio ;-)
>
>> P.S. I installed ubuntu studio, compiled muse and fabla from source,
>> loaded your song file. It works ok. Several times I tried to change
>> presets in different ways - but there was no crash...
> This is strange. Is the cause for the behaviour on my machine maybe my
> sound card (a Soundblaster Live 5.1/emu10k1) and/or the configuration of
> Jack? I just kept the parameters in the settings dialog of qjacktctl -
> they were automatically detected during installation of Ubuntu Studio. I
> kept them because jack/qjackctl starts with these parameters, showing no
> errors in the GUI.
>
> Regards,
>
> Jens
>
> Am Dienstag, 28. Juli 2015 schrieben Sie:
>> Hi Jens,
>>
>> bt command should only print a stacktrace as text - a need only this
>> for now. Simply copy/paste this text into your next email :).
>>
>> P.S. I installed ubuntu studio, compiled muse and fabla from source,
>> loaded your song file. It works ok. Several times I tried to change
>> presets in different ways - but there was no crash...
>>
>> So.. may be your stacktrace will tell something new?
>>
>> Regards,
>> Andrew
>>
>> 28.07.2015 03:45, Jens Radloff пишет:
>>> Hi Andrew,
>>>
>>> Thank you.
>>>
>>> But I do not know how to tell gdb to create a dump file. Is this
>>> file normally automatically created in the directory where gdb is
>>> started?
>>>
>>> I checked this documentation here for relevant information
>>> regarding my question, but I could not find an answer there:
>>>
>>> ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_3.html
>>>
>>> ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_14.html
>>>
>>> When MusE crashed while gdb was running, I typed in "bt", but
>>> nothing happened. Control+c did not have an effect on gdb, too.
>>> Then I killed the MusE process with "kill -9 <process number of
>>> muse2>". Then I still could not stop gdb from running. Somehow I
>>> managed to stop gdb from running, but I do not have a dump file
>>> which contains a dump from the beginning of when I started MusE.
>>>
>>> I can only offer you a copy of the information that I could copy
>>> from the console where gdb ran, see the attached file. This file
>>> only contains the last lines of the debugging process.
>>>
>>> So how do I create a dump file with gdb with a dump file created
>>> which records all information from the start of MusE until its
>>> crash?
>>>
>>> Regards,
>>>
>>> Jens
>>>
>>> Am Montag, 27. Juli 2015 schrieben Sie:
>>>> Hi Jens,
>>>>
>>>> 27.07.2015 16:56, Jens Radloff пишет:
>>>>> Hi Andrew,
>>>>>
>>>>> I have compiled a debug version of the MusE clone and installed
>>>>> it into
>>>>>
>>>>>   /opt/muse_2.2.1_patched_debug_installation/
>>>>>
>>>>> You wrote:
>>>>>> Then, build muse in Debug mode and run in under gdb. When it
>>>>>> will crash again, type 'bt' in gdb console and send here :).
>>>>> I ran gdb in the directory
>>>>>
>>>>>   /opt/muse_2.2.1_patched_debug_installation/bin
>>>>>
>>>>> with the following command:
>>>>>   gdb muse2
>>>>>
>>>>> The result is this here (only the last two lines quoted):
>>>>>
>>>>> --- Snip Beginning ---
>>>>>
>>>>> Reading symbols from muse2...done.
>>>>> (gdb)
>>>>>
>>>>> --- Snip End ---
>>>>>
>>>>> , and then the cursor waits for an input. But I do not know what
>>>>> to enter there. Can you help me?
>>>> Ahh, I forgot to write:
>>>>
>>>> just type 'run' and press enter. After that muse will start
>>>> loading as usual. Make everything until it crash again - it will
>>>> be like muse's arranger hangs. When it will happen, switch to gdb
>>>> console and type 'bt'+enter.
>>>>
>>>> P.S. my copy is installing now.
>>>>
>>>>> So when the crash occurs in MusE, then I type into the gdb
>>>>> console "bt", right?
>>>> Aha :)
>>>>
>>>> Regards,
>>>> Andrew
>>>>
>>>>> Regards,
>>>>>
>>>>> Jens
>>>>>
>>>>> PS: I have another issue regarding MusE 2.2.1, which also occurs
>>>>> in the clone in my Ubuntu Studio 14.04.2 installation, but I
>>>>> will report that later.
>>>>>
>>>>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin:
>>>>>> Hi Jens,
>>>>>>
>>>>>> 27.07.2015 08:31, Jens Radloff пишет:
>>>>>>> Hi Andrew,
>>>>>>>
>>>>>>>> I'll try to install ubuntu studio and recheck there.
>>>>>>> That's a good idea.
>>>>>>>
>>>>>>> I applied your troubleshooting solution. Here is the result:
>>>>>>>
>>>>>>> First I installed the qt5 dev packages.
>>>>>>>
>>>>>>> When I then ran "cmake -i" in the muse2 subdirectory of that
>>>>>>> clone, I noticed that the cmake routine had found paths to QT5
>>>>>>> programms or libraries, so this was good. I then ran "make" and
>>>>>>> "sudo make install" from that directory for a new installation
>>>>>>> into /opt/muse_2.2.1. Before that I renamed the existing folder
>>>>>>> /opt/muse_2.2.1 to
>>>>>>> /opt/muse_2.2.1_old. So now I have a fresh installation of MusE
>>>>>>> 2.2.1.
>>>>>>>
>>>>>>> But I am sorry to tell you that even in this new MusE
>>>>>>> installation, compiled against different lilv programs and
>>>>>>> libraries (I saw respective *.o-files in the "clone" directory)
>>>>>>> and against qt5, the problem still exists. I loaded that med
>>>>>>> file which I had sent to you in my first email regarding this
>>>>>>> issue (and which does not make that problem I reported on your
>>>>>>> machine), then I clicked the start button, then I tried to
>>>>>>> change the presets of that Fabla synth (while I noticed that
>>>>>>> the context menu, when right-clicking the Fabla synth name in
>>>>>>> the Fabla synth track, is now different to my old MusE
>>>>>>> installation: it has more entries), but MusE crashes.
>>>>>> Hmm, that's strange. To be sure, that this build of muse not
>>>>>> using external lilv library, run:
>>>>>>
>>>>>> ldd /opt/muse_2.2.1/bin/muse2
>>>>>>
>>>>>> and there should not be any lilv, sord, serd, etc libraries in
>>>>>> the output.
>>>>>>
>>>>>> Then, build muse in Debug mode and run in under gdb. When it
>>>>>> will crash again, type 'bt' in gdb console and send here :).
>>>>>>
>>>>>> While you are dealing with this, I'll install fresh copy of
>>>>>> ubuntu studio for testing...
>>>>>>
>>>>>> Regards,
>>>>>> Andrew
>>>>>>
>>>>>>> I have attached two more dump files about this behaviour:
>>>>>>>
>>>>>>> - "dump_I.txt" contains dump information piped to the console
>>>>>>> - "dump_II.txt" contains dump information piped to a text file
>>>>>>>
>>>>>>> Could it be that the cmake-configuration found the lilv
>>>>>>> libraries which are installed on my machine as Ubuntu
>>>>>>> packages, and that "make" compiled against them? I have the
>>>>>>> following lilv Ubuntu packages installed in my system:
>>>>>>>
>>>>>>> - liblilv-0-0
>>>>>>> - liblilv-dev
>>>>>>> - lilv-utils
>>>>>>> - python-lilv
>>>>>>>
>>>>>>> All have version "0.16.0-dfsg-1"
>>>>>>>
>>>>>>> If I mark the package "liblilv-0-0" for complete removal, then
>>>>>>> synaptic tells me that, if would continue, the package "ardour"
>>>>>>> would be removed, but I do not want this, so I did not remove
>>>>>>> the lilv packages before I compiled MusE in that directory
>>>>>>> where I downloaded that "master of muse (QT5 port) from
>>>>>>> github".
>>>>>>>
>>>>>>> Regards,
>>>>>>>
>>>>>>> Jens
>>>>>>>
>>>>>>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin:
>>>>>>>> Hi Jens,
>>>>>>>>
>>>>>>>> Thanks for detailed explanation. I tested muse-2.2.1 on my
>>>>>>>> system with fabla and your attached med file. No crashes in my
>>>>>>>> case - tried several times to change presets while playing, in
>>>>>>>> stop transport state - no crashes.
>>>>>>>>
>>>>>>>> My system in arch 64-bit. May be the reason of crashes in lilv
>>>>>>>> library+ friends, I'll try to install ubuntu studio and
>>>>>>>> recheck there.
>>>>>>>>
>>>>>>>> Now you can do the following:
>>>>>>>>
>>>>>>>> clone current master of muse (QT5 port) from github
>>>>>>>> https://github.com/muse-sequencer/muse :
>>>>>>>>
>>>>>>>> git clone https://github.com/muse-sequencer/muse.git
>>>>>>>> to build it you have to install qt5 dev libs:
>>>>>>>> sudo apt-get install qt5-default qttools5-dev
>>>>>>>> qttools5-dev-tools
>>>>>>>>
>>>>>>>> This version uses bundled versions of lilv library with all
>>>>>>>> dependences and they are known to work well.
>>>>>>>> Remove 2.2.1 version.
>>>>>>>> build new source as usual and test it.
>>>>>>>>
>>>>>>>> Waiting for results :).
>>>>>>>>
>>>>>>>> 27.07.2015 05:01, Jens Radloff пишет:
>>>>>>>>> Hi Andrew,
>>>>>>>>>
>>>>>>>>> Thanks for your reply.
>>>>>>>>>
>>>>>>>>> I applied the following steps to resolve the issue, but the
>>>>>>>>> issue still exists:
>>>>>>>>>
>>>>>>>>> => Currently installed git version in  my Ubuntu Studio
>>>>>>>>> 14.04.2 installation: 1:1.1.9-1ubuntu0.1.
>>>>>>>>>
>>>>>>>>> => I removed the Ubuntu package of git
>>>>>>>>>
>>>>>>>>> => I downloaded the source code of git in version 2.4.6 and
>>>>>>>>> installed it in /opt/git_2.4.6
>>>>>>>>>
>>>>>>>>> => I expanded the PATH variable with information about my
>>>>>>>>> installation
>>>>>>>>>
>>>>>>>>> => I put the paths to the lib directory of my git
>>>>>>>>> installation in a conf file in /etc/ld.so.conf.d/ and ran
>>>>>>>>> "ldcdonfig"
>>>>>>>>>
>>>>>>>>> => I installed the package qt5-default from the Ubuntu
>>>>>>>>> repositories. Due to this, the package qt4-default was
>>>>>>>>> removed according to Synaptic.
>>>>>>>>>
>>>>>>>>> => I recompiled and reinstalled the Fabla synth
>>>>>>>>>
>>>>>>>>> => In MusE I opened the med file which contains a Fabla track
>>>>>>>>> (I sent this med file in my first email regarding this issue
>>>>>>>>> to the developer mailing list)
>>>>>>>>>
>>>>>>>>> => Having pressed the start button in this med file, and when
>>>>>>>>> trying to change the Fabla presets (here: to fabla808), then
>>>>>>>>> MusE crashes.
>>>>>>>>>
>>>>>>>>> => Probem can be reproduced when trying to change to a
>>>>>>>>> different Fabla preset
>>>>>>>>>
>>>>>>>>> => Problem still exists
>>>>>>>>>
>>>>>>>>> => I recompiled MusE 2.2.1. Strange that my system still has
>>>>>>>>> the file /usr/bin/qmake-qt4. There are no *qt5* files in
>>>>>>>>> /usr/bin. As I understand this, the compilation of MusE ran
>>>>>>>>> against /usr/bin/qmake-qt4. In my installation, there is a
>>>>>>>>> symlink from this file to the file /usr/lib/i386-
>>>>>>>>> linux-gnu/qt4/bin/qmake
>>>>>>>>>
>>>>>>>>> => I renamed my MusE installation directory /opt/muse_2.2.1
>>>>>>>>> to /opt/muse_2.2.1
>>>>>>>>>
>>>>>>>>> => I created a new folder /opt/muse_2.2.1
>>>>>>>>>
>>>>>>>>> => I reinstalled MusE in /opt/muse_2.2.1 with the command
>>>>>>>>> "sudo make install"
>>>>>>>>>
>>>>>>>>> => In MusE I opened the med file which contains a Fabla track
>>>>>>>>> (I sent this med file in my first email regarding this issue
>>>>>>>>> to the developer mailing list)
>>>>>>>>>
>>>>>>>>> => Having pressed the start button in this med file, and when
>>>>>>>>> trying to change the Fabla presets (here: to fabla808), then
>>>>>>>>> MusE crashes.
>>>>>>>>>
>>>>>>>>> => Problem still exists
>>>>>>>>>
>>>>>>>>> => In Muse I created a new med file that contains the same
>>>>>>>>> track information in the left pane as the med file that I
>>>>>>>>> tested before (specified above). Only the notes in the right
>>>>>>>>> pane are different in this new med file. I activated loop
>>>>>>>>> mode and saved this new file.
>>>>>>>>>
>>>>>>>>> => Having pressed the start button in this new med file, and
>>>>>>>>> when trying to change the Fabla presets (here: to fabla808),
>>>>>>>>> then MusE crashes.
>>>>>>>>>
>>>>>>>>> => Problem still exists
>>>>>>>>>
>>>>>>>>> Any ideas what to do next?
>>>>>>>>>
>>>>>>>>> Regards,
>>>>>>>>>
>>>>>>>>> Jens
>>>>>>>>>
>>>>>>>>> Am Sonntag, 26. Juli 2015 schrieb Andrew Deryabin:
>>>>>>>>>> Hi Jens,
>>>>>>>>>>
>>>>>>>>>> Did you try current git version which uses QT5?
>>>>>>>>>> I'll now try to check included song file in 2.2.1 version,
>>>>>>>>>> but it's unlikely, that this version will get further
>>>>>>>>>> updates, as it's based on QT4. Furthermore, current git
>>>>>>>>>> uses bundled lv2 support libraries and behaves more
>>>>>>>>>> predictably.
>>>>>>>>>>
>>>>>>>>>> Regards,
>>>>>>>>>> Andrew
>>>>>>>>>>
>>>>>>>>>> 26.07.2015 09:35, Jens Radloff пишет:
>>>>>>>>>>> Hi,
>>>>>>>>>>>
>>>>>>>>>>> I installed the Fabla LV2 synth in my Ubuntu Studio 14.04.2
>>>>>>>>>>> installation, i.e. I installed this synth from source. I
>>>>>>>>>>> downloaded the source files from
>>>>>>>>>>>
>>>>>>>>>>> https://github.com/harryhaaren/openAV-Fabla
>>>>>>>>>>>
>>>>>>>>>>> , i.e. the zip file which is offered there via the
>>>>>>>>>>> "Download ZIP" button.
>>>>>>>>>>>
>>>>>>>>>>> Due to my installation, Fabla is listed now as a LV2 synth
>>>>>>>>>>> in MusE.
>>>>>>>>>>>
>>>>>>>>>>> I created a med file with a Fabla track and connected this
>>>>>>>>>>> track to a midi drum track which contains some drum notes.
>>>>>>>>>>> I defined a loop region in this med file and activated
>>>>>>>>>>> loop mode. Then I saved the med file.
>>>>>>>>>>>
>>>>>>>>>>> When I start this med file having started MusE and having
>>>>>>>>>>> loaded this med file into MusE, and if I then change the
>>>>>>>>>>> preset of the Fabla synth to the preset "fabla808", then
>>>>>>>>>>> MusE chrashes.
>>>>>>>>>>>
>>>>>>>>>>> This phenomenon cannot get provocated each time these steps
>>>>>>>>>>> are applied if the med file is freshly loaded, having
>>>>>>>>>>> started MusE, but often.
>>>>>>>>>>>
>>>>>>>>>>> Please find attached to this mail the following files:
>>>>>>>>>>>
>>>>>>>>>>> 1. The appropriate med file.
>>>>>>>>>>>
>>>>>>>>>>> 2. Dump file "dump_I.txt": Contains the beginning of the
>>>>>>>>>>> dump, the end of the dump has been cut. Dump file created
>>>>>>>>>>> by piping the dump output to a text file.
>>>>>>>>>>>
>>>>>>>>>>> 3. Dump file "dump_II.txt" Contains the end of the dump,
>>>>>>>>>>> including the segmenation fault. Created by piping the dump
>>>>>>>>>>> output to the console.
>>>>>>>>>>>
>>>>>>>>>>> Regards,
>>>>>>>>>>>
>>>>>>>>>>> Jens
>>>>>>>>>>>
>>>>>>>>>>> PS: I just discovered a directory called "Fabla LV2-0" ,
>>>>>>>>>>> which is a subdirectory of the directory where the attached
>>>>>>>>>>> med file is located. This is the content of the "Fabla
>>>>>>>>>>> LV2-0" directory:
>>>>>>>>>>>
>>>>>>>>>>> drwxrwxr-x 2 test test 4,0K Jul 26 08:40 .
>>>>>>>>>>> drwxrwxr-x 3 test test 4,0K Jul 26 08:28 ..
>>>>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 CHH_1.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/CHH_1.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   52 Jul 26 08:28
>>>>>>>>>>> Classic-808_Clap.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clap.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   53 Jul 26 08:28
>>>>>>>>>>> Classic-808_Clave.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clave.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   59 Jul 26 08:28
>>>>>>>>>>> Classic-808_Cymbal-high.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Cymbal-high.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
>>>>>>>>>>> Classic-808_Hi_Conga.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Conga.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
>>>>>>>>>>> Classic-808_Hi_Tom.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Tom.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
>>>>>>>>>>> Classic-808_Kick_long.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_long.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:28
>>>>>>>>>>> Classic-808_Kick_short.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_short.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
>>>>>>>>>>> Classic-808_Lo_Conga.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Conga.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
>>>>>>>>>>> Classic-808_Lo_Tom.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Tom.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   55 Jul 26 08:28
>>>>>>>>>>> Classic-808_Maracas.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Maracas.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
>>>>>>>>>>> Classic-808_Md_Conga.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Conga.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:28
>>>>>>>>>>> Classic-808_Md_Tom.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Tom.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:28
>>>>>>>>>>> Classic-808_Rim_Shot.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Rim_Shot.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
>>>>>>>>>>> Classic-808_Snare_lo1.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo1.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
>>>>>>>>>>> Classic-808_Snare_lo2.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo2.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   57 Jul 26 08:28
>>>>>>>>>>> Classic-808_Snare_lo3.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo3.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   53 Jul 26 08:40 FX_Chh_01.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/FX_Chh_01.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   56 Jul 26 08:40 HardHse_K_02.wav
>>>>>>>>>>> ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_02.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:40
>>>>>>>>>>> HardHse_K_03_B.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_03_B.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   58 Jul 26 08:40 Hard_Hse_OHH_1.wav
>>>>>>>>>>> ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/Hard_Hse_OHH_1.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   52 Jul 26 08:40 hat_open.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_open.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   54 Jul 26 08:40 hat_sizzle.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_sizzle.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   47 Jul 26 08:40 hat.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   48 Jul 26 08:40 kick.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/kick.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   48 Jul 26 08:40 ride.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/ride.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   55 Jul 26 08:40 snare_clean.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_clean.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   59 Jul 26 08:40
>>>>>>>>>>> snare_rim_clean.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_rim_clean.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 snare.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 xFX_6.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/xFX_6.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 yFX_3.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_3.wav
>>>>>>>>>>> lrwxrwxrwx 1 test test   49 Jul 26 08:40 yFX_8.wav ->
>>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_8.wav
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> -----------------------------------------------------------
>>>>>>>>>>> -- -- -- -- -----------
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Lmuse-developer mailing list
>>>>>>>>>>> [email protected]
>>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-develope
>>>>>>>>>>> r
>>>>>>>>> -------------------------------------------------------------
>>>>>>>>> -- -- -- -----------
>>>>>>>>> _______________________________________________
>>>>>>>>> Lmuse-developer mailing list
>>>>>>>>> [email protected]
>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
>>>>>>> ---------------------------------------------------------------
>>>>>>> -- -- -----------
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> Lmuse-developer mailing list
>>>>>>> [email protected]
>>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
>>>>> -----------------------------------------------------------------
>>>>> -- ----------- _______________________________________________
>>>>> Lmuse-developer mailing list
>>>>> [email protected]
>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
>>> -------------------------------------------------------------------
>>> -----------
>>>
>>>
>>> _______________________________________________
>>> Lmuse-developer mailing list
>>> [email protected]
>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer


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