Hi Jens, Yes, this output is what I needed. Looking and this backtrace it's clear that problem occurs in fabla code.
Few month ago I made some corrections and additions to fabla code, but Harry didn't accept them. So these changes are now belong only to me... What I changed/added: - Fixed some problems with pointer arithmetic (this is one of the possible issues with your problem) - Added multi-outputs (1 stereo channel per sample). 0 and 1 are for the main mix and 2+3, 4+5 etc. for channel 1, 2 etc. It's better to listen/look at this changes: http://www.youtube.com/watch?v=AMklg13KI8Q This is a sample song with drums rendered in modified multi-output version of fabla. - Automatic resampling wav files on load to project's sample rate. you can clone, build and test it: git clone git://muse-sequencer.org/openAV-Fabla.git P.S. in current git version of muse internal instrument called 'Simple Drums' can do almost the same as this modified version of fabla. You can give it a try ;) Regards, Andrew 28.07.2015 12:48, Jens Radloff пишет: > Hi Andrew, > > So I should only copy that stuff that gdb produces in the console into an > email? Here it comes (I had attached this information in my last email > regarding this issue): > > -- Snip Beginning -- > > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > JackEngine::XRun: client = MusE was not finished, state = Triggered > JackAudioDriver::ProcessGraphAsyncMaster: Process error > Cannot write socket fd = 15 err = Broken pipe > CheckRes error > Could not write notification > ClientNotify fails name = MusE notification = 12 val1 = 5 val2 = 3 > Cannot write socket fd = 15 err = Broken pipe > CheckRes error > Could not write notification > ClientNotify fails name = MusE notification = 12 val1 = 6 val2 = 4 > Cannot write socket fd = 15 err = Broken pipe > CheckRes error > Could not write notification > ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0 > Cannot write socket fd = 15 err = Broken pipe > CheckRes error > Could not write notification > ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0 > Cannot write socket fd = 15 err = Broken pipe > CheckRes error > Could not write notification > ClientNotify fails name = MusE notification = 10 val1 = 5 val2 = 0 > Cannot write socket fd = 15 err = Broken pipe > CheckRes error > Could not write notification > ClientNotify fails name = MusE notification = 10 val1 = 6 val2 = 0 > Unknown error... > terminate called after throwing an instance of > 'Jack::JackTemporaryException' > what(): > Quit > (gdb) bt > #0 0xa9bef88b in Voice::process (this=0xb836f78, nframes=1, > bufL=0xa9d4cb44, > bufR=0xa9d4cba0) > at > /home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla- > master/dsp/voice.hxx:133 > #1 0xa9bee8f0 in run ( > instance=<error reading variable: Cannot access memory at address > 0xa9d4cbc0>, > instance@entry=<error reading variable: Cannot access memory at > address 0xa9d4cbbc>, > n_samples=<error reading variable: Cannot access memory at address > 0xa9d4cbc4>) > at > /home/jrad/Schreibtisch/installationsdateien/open_av_fabla/openAV-Fabla- > master/dsp/fabla.cxx:691 > (gdb) quit > A debugging session is active. > > Inferior 1 [process 2169] will be killed. > > Quit anyway? (y or n) y > jrad@music:/opt/muse_2.2.1_patched_debug_installation/bin$ > > -- Snip End -.- > > The above snip - is this the information you need? > >> Simply copy/paste this text into your next email : > I can't do that because my emaill client runs unter Debian - I have two > installations on my machine, Debian and Ubuntu Studio ;-) > >> P.S. I installed ubuntu studio, compiled muse and fabla from source, >> loaded your song file. It works ok. Several times I tried to change >> presets in different ways - but there was no crash... > This is strange. Is the cause for the behaviour on my machine maybe my > sound card (a Soundblaster Live 5.1/emu10k1) and/or the configuration of > Jack? I just kept the parameters in the settings dialog of qjacktctl - > they were automatically detected during installation of Ubuntu Studio. I > kept them because jack/qjackctl starts with these parameters, showing no > errors in the GUI. > > Regards, > > Jens > > Am Dienstag, 28. Juli 2015 schrieben Sie: >> Hi Jens, >> >> bt command should only print a stacktrace as text - a need only this >> for now. Simply copy/paste this text into your next email :). >> >> P.S. I installed ubuntu studio, compiled muse and fabla from source, >> loaded your song file. It works ok. Several times I tried to change >> presets in different ways - but there was no crash... >> >> So.. may be your stacktrace will tell something new? >> >> Regards, >> Andrew >> >> 28.07.2015 03:45, Jens Radloff пишет: >>> Hi Andrew, >>> >>> Thank you. >>> >>> But I do not know how to tell gdb to create a dump file. Is this >>> file normally automatically created in the directory where gdb is >>> started? >>> >>> I checked this documentation here for relevant information >>> regarding my question, but I could not find an answer there: >>> >>> ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_3.html >>> >>> ftp://ftp.gnu.org/old-gnu/Manuals/gdb/html_chapter/gdb_14.html >>> >>> When MusE crashed while gdb was running, I typed in "bt", but >>> nothing happened. Control+c did not have an effect on gdb, too. >>> Then I killed the MusE process with "kill -9 <process number of >>> muse2>". Then I still could not stop gdb from running. Somehow I >>> managed to stop gdb from running, but I do not have a dump file >>> which contains a dump from the beginning of when I started MusE. >>> >>> I can only offer you a copy of the information that I could copy >>> from the console where gdb ran, see the attached file. This file >>> only contains the last lines of the debugging process. >>> >>> So how do I create a dump file with gdb with a dump file created >>> which records all information from the start of MusE until its >>> crash? >>> >>> Regards, >>> >>> Jens >>> >>> Am Montag, 27. Juli 2015 schrieben Sie: >>>> Hi Jens, >>>> >>>> 27.07.2015 16:56, Jens Radloff пишет: >>>>> Hi Andrew, >>>>> >>>>> I have compiled a debug version of the MusE clone and installed >>>>> it into >>>>> >>>>> /opt/muse_2.2.1_patched_debug_installation/ >>>>> >>>>> You wrote: >>>>>> Then, build muse in Debug mode and run in under gdb. When it >>>>>> will crash again, type 'bt' in gdb console and send here :). >>>>> I ran gdb in the directory >>>>> >>>>> /opt/muse_2.2.1_patched_debug_installation/bin >>>>> >>>>> with the following command: >>>>> gdb muse2 >>>>> >>>>> The result is this here (only the last two lines quoted): >>>>> >>>>> --- Snip Beginning --- >>>>> >>>>> Reading symbols from muse2...done. >>>>> (gdb) >>>>> >>>>> --- Snip End --- >>>>> >>>>> , and then the cursor waits for an input. But I do not know what >>>>> to enter there. Can you help me? >>>> Ahh, I forgot to write: >>>> >>>> just type 'run' and press enter. After that muse will start >>>> loading as usual. Make everything until it crash again - it will >>>> be like muse's arranger hangs. When it will happen, switch to gdb >>>> console and type 'bt'+enter. >>>> >>>> P.S. my copy is installing now. >>>> >>>>> So when the crash occurs in MusE, then I type into the gdb >>>>> console "bt", right? >>>> Aha :) >>>> >>>> Regards, >>>> Andrew >>>> >>>>> Regards, >>>>> >>>>> Jens >>>>> >>>>> PS: I have another issue regarding MusE 2.2.1, which also occurs >>>>> in the clone in my Ubuntu Studio 14.04.2 installation, but I >>>>> will report that later. >>>>> >>>>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin: >>>>>> Hi Jens, >>>>>> >>>>>> 27.07.2015 08:31, Jens Radloff пишет: >>>>>>> Hi Andrew, >>>>>>> >>>>>>>> I'll try to install ubuntu studio and recheck there. >>>>>>> That's a good idea. >>>>>>> >>>>>>> I applied your troubleshooting solution. Here is the result: >>>>>>> >>>>>>> First I installed the qt5 dev packages. >>>>>>> >>>>>>> When I then ran "cmake -i" in the muse2 subdirectory of that >>>>>>> clone, I noticed that the cmake routine had found paths to QT5 >>>>>>> programms or libraries, so this was good. I then ran "make" and >>>>>>> "sudo make install" from that directory for a new installation >>>>>>> into /opt/muse_2.2.1. Before that I renamed the existing folder >>>>>>> /opt/muse_2.2.1 to >>>>>>> /opt/muse_2.2.1_old. So now I have a fresh installation of MusE >>>>>>> 2.2.1. >>>>>>> >>>>>>> But I am sorry to tell you that even in this new MusE >>>>>>> installation, compiled against different lilv programs and >>>>>>> libraries (I saw respective *.o-files in the "clone" directory) >>>>>>> and against qt5, the problem still exists. I loaded that med >>>>>>> file which I had sent to you in my first email regarding this >>>>>>> issue (and which does not make that problem I reported on your >>>>>>> machine), then I clicked the start button, then I tried to >>>>>>> change the presets of that Fabla synth (while I noticed that >>>>>>> the context menu, when right-clicking the Fabla synth name in >>>>>>> the Fabla synth track, is now different to my old MusE >>>>>>> installation: it has more entries), but MusE crashes. >>>>>> Hmm, that's strange. To be sure, that this build of muse not >>>>>> using external lilv library, run: >>>>>> >>>>>> ldd /opt/muse_2.2.1/bin/muse2 >>>>>> >>>>>> and there should not be any lilv, sord, serd, etc libraries in >>>>>> the output. >>>>>> >>>>>> Then, build muse in Debug mode and run in under gdb. When it >>>>>> will crash again, type 'bt' in gdb console and send here :). >>>>>> >>>>>> While you are dealing with this, I'll install fresh copy of >>>>>> ubuntu studio for testing... >>>>>> >>>>>> Regards, >>>>>> Andrew >>>>>> >>>>>>> I have attached two more dump files about this behaviour: >>>>>>> >>>>>>> - "dump_I.txt" contains dump information piped to the console >>>>>>> - "dump_II.txt" contains dump information piped to a text file >>>>>>> >>>>>>> Could it be that the cmake-configuration found the lilv >>>>>>> libraries which are installed on my machine as Ubuntu >>>>>>> packages, and that "make" compiled against them? I have the >>>>>>> following lilv Ubuntu packages installed in my system: >>>>>>> >>>>>>> - liblilv-0-0 >>>>>>> - liblilv-dev >>>>>>> - lilv-utils >>>>>>> - python-lilv >>>>>>> >>>>>>> All have version "0.16.0-dfsg-1" >>>>>>> >>>>>>> If I mark the package "liblilv-0-0" for complete removal, then >>>>>>> synaptic tells me that, if would continue, the package "ardour" >>>>>>> would be removed, but I do not want this, so I did not remove >>>>>>> the lilv packages before I compiled MusE in that directory >>>>>>> where I downloaded that "master of muse (QT5 port) from >>>>>>> github". >>>>>>> >>>>>>> Regards, >>>>>>> >>>>>>> Jens >>>>>>> >>>>>>> Am Montag, 27. Juli 2015 schrieb Andrew Deryabin: >>>>>>>> Hi Jens, >>>>>>>> >>>>>>>> Thanks for detailed explanation. I tested muse-2.2.1 on my >>>>>>>> system with fabla and your attached med file. No crashes in my >>>>>>>> case - tried several times to change presets while playing, in >>>>>>>> stop transport state - no crashes. >>>>>>>> >>>>>>>> My system in arch 64-bit. May be the reason of crashes in lilv >>>>>>>> library+ friends, I'll try to install ubuntu studio and >>>>>>>> recheck there. >>>>>>>> >>>>>>>> Now you can do the following: >>>>>>>> >>>>>>>> clone current master of muse (QT5 port) from github >>>>>>>> https://github.com/muse-sequencer/muse : >>>>>>>> >>>>>>>> git clone https://github.com/muse-sequencer/muse.git >>>>>>>> to build it you have to install qt5 dev libs: >>>>>>>> sudo apt-get install qt5-default qttools5-dev >>>>>>>> qttools5-dev-tools >>>>>>>> >>>>>>>> This version uses bundled versions of lilv library with all >>>>>>>> dependences and they are known to work well. >>>>>>>> Remove 2.2.1 version. >>>>>>>> build new source as usual and test it. >>>>>>>> >>>>>>>> Waiting for results :). >>>>>>>> >>>>>>>> 27.07.2015 05:01, Jens Radloff пишет: >>>>>>>>> Hi Andrew, >>>>>>>>> >>>>>>>>> Thanks for your reply. >>>>>>>>> >>>>>>>>> I applied the following steps to resolve the issue, but the >>>>>>>>> issue still exists: >>>>>>>>> >>>>>>>>> => Currently installed git version in my Ubuntu Studio >>>>>>>>> 14.04.2 installation: 1:1.1.9-1ubuntu0.1. >>>>>>>>> >>>>>>>>> => I removed the Ubuntu package of git >>>>>>>>> >>>>>>>>> => I downloaded the source code of git in version 2.4.6 and >>>>>>>>> installed it in /opt/git_2.4.6 >>>>>>>>> >>>>>>>>> => I expanded the PATH variable with information about my >>>>>>>>> installation >>>>>>>>> >>>>>>>>> => I put the paths to the lib directory of my git >>>>>>>>> installation in a conf file in /etc/ld.so.conf.d/ and ran >>>>>>>>> "ldcdonfig" >>>>>>>>> >>>>>>>>> => I installed the package qt5-default from the Ubuntu >>>>>>>>> repositories. Due to this, the package qt4-default was >>>>>>>>> removed according to Synaptic. >>>>>>>>> >>>>>>>>> => I recompiled and reinstalled the Fabla synth >>>>>>>>> >>>>>>>>> => In MusE I opened the med file which contains a Fabla track >>>>>>>>> (I sent this med file in my first email regarding this issue >>>>>>>>> to the developer mailing list) >>>>>>>>> >>>>>>>>> => Having pressed the start button in this med file, and when >>>>>>>>> trying to change the Fabla presets (here: to fabla808), then >>>>>>>>> MusE crashes. >>>>>>>>> >>>>>>>>> => Probem can be reproduced when trying to change to a >>>>>>>>> different Fabla preset >>>>>>>>> >>>>>>>>> => Problem still exists >>>>>>>>> >>>>>>>>> => I recompiled MusE 2.2.1. Strange that my system still has >>>>>>>>> the file /usr/bin/qmake-qt4. There are no *qt5* files in >>>>>>>>> /usr/bin. As I understand this, the compilation of MusE ran >>>>>>>>> against /usr/bin/qmake-qt4. In my installation, there is a >>>>>>>>> symlink from this file to the file /usr/lib/i386- >>>>>>>>> linux-gnu/qt4/bin/qmake >>>>>>>>> >>>>>>>>> => I renamed my MusE installation directory /opt/muse_2.2.1 >>>>>>>>> to /opt/muse_2.2.1 >>>>>>>>> >>>>>>>>> => I created a new folder /opt/muse_2.2.1 >>>>>>>>> >>>>>>>>> => I reinstalled MusE in /opt/muse_2.2.1 with the command >>>>>>>>> "sudo make install" >>>>>>>>> >>>>>>>>> => In MusE I opened the med file which contains a Fabla track >>>>>>>>> (I sent this med file in my first email regarding this issue >>>>>>>>> to the developer mailing list) >>>>>>>>> >>>>>>>>> => Having pressed the start button in this med file, and when >>>>>>>>> trying to change the Fabla presets (here: to fabla808), then >>>>>>>>> MusE crashes. >>>>>>>>> >>>>>>>>> => Problem still exists >>>>>>>>> >>>>>>>>> => In Muse I created a new med file that contains the same >>>>>>>>> track information in the left pane as the med file that I >>>>>>>>> tested before (specified above). Only the notes in the right >>>>>>>>> pane are different in this new med file. I activated loop >>>>>>>>> mode and saved this new file. >>>>>>>>> >>>>>>>>> => Having pressed the start button in this new med file, and >>>>>>>>> when trying to change the Fabla presets (here: to fabla808), >>>>>>>>> then MusE crashes. >>>>>>>>> >>>>>>>>> => Problem still exists >>>>>>>>> >>>>>>>>> Any ideas what to do next? >>>>>>>>> >>>>>>>>> Regards, >>>>>>>>> >>>>>>>>> Jens >>>>>>>>> >>>>>>>>> Am Sonntag, 26. Juli 2015 schrieb Andrew Deryabin: >>>>>>>>>> Hi Jens, >>>>>>>>>> >>>>>>>>>> Did you try current git version which uses QT5? >>>>>>>>>> I'll now try to check included song file in 2.2.1 version, >>>>>>>>>> but it's unlikely, that this version will get further >>>>>>>>>> updates, as it's based on QT4. Furthermore, current git >>>>>>>>>> uses bundled lv2 support libraries and behaves more >>>>>>>>>> predictably. >>>>>>>>>> >>>>>>>>>> Regards, >>>>>>>>>> Andrew >>>>>>>>>> >>>>>>>>>> 26.07.2015 09:35, Jens Radloff пишет: >>>>>>>>>>> Hi, >>>>>>>>>>> >>>>>>>>>>> I installed the Fabla LV2 synth in my Ubuntu Studio 14.04.2 >>>>>>>>>>> installation, i.e. I installed this synth from source. I >>>>>>>>>>> downloaded the source files from >>>>>>>>>>> >>>>>>>>>>> https://github.com/harryhaaren/openAV-Fabla >>>>>>>>>>> >>>>>>>>>>> , i.e. the zip file which is offered there via the >>>>>>>>>>> "Download ZIP" button. >>>>>>>>>>> >>>>>>>>>>> Due to my installation, Fabla is listed now as a LV2 synth >>>>>>>>>>> in MusE. >>>>>>>>>>> >>>>>>>>>>> I created a med file with a Fabla track and connected this >>>>>>>>>>> track to a midi drum track which contains some drum notes. >>>>>>>>>>> I defined a loop region in this med file and activated >>>>>>>>>>> loop mode. Then I saved the med file. >>>>>>>>>>> >>>>>>>>>>> When I start this med file having started MusE and having >>>>>>>>>>> loaded this med file into MusE, and if I then change the >>>>>>>>>>> preset of the Fabla synth to the preset "fabla808", then >>>>>>>>>>> MusE chrashes. >>>>>>>>>>> >>>>>>>>>>> This phenomenon cannot get provocated each time these steps >>>>>>>>>>> are applied if the med file is freshly loaded, having >>>>>>>>>>> started MusE, but often. >>>>>>>>>>> >>>>>>>>>>> Please find attached to this mail the following files: >>>>>>>>>>> >>>>>>>>>>> 1. The appropriate med file. >>>>>>>>>>> >>>>>>>>>>> 2. Dump file "dump_I.txt": Contains the beginning of the >>>>>>>>>>> dump, the end of the dump has been cut. Dump file created >>>>>>>>>>> by piping the dump output to a text file. >>>>>>>>>>> >>>>>>>>>>> 3. Dump file "dump_II.txt" Contains the end of the dump, >>>>>>>>>>> including the segmenation fault. Created by piping the dump >>>>>>>>>>> output to the console. >>>>>>>>>>> >>>>>>>>>>> Regards, >>>>>>>>>>> >>>>>>>>>>> Jens >>>>>>>>>>> >>>>>>>>>>> PS: I just discovered a directory called "Fabla LV2-0" , >>>>>>>>>>> which is a subdirectory of the directory where the attached >>>>>>>>>>> med file is located. This is the content of the "Fabla >>>>>>>>>>> LV2-0" directory: >>>>>>>>>>> >>>>>>>>>>> drwxrwxr-x 2 test test 4,0K Jul 26 08:40 . >>>>>>>>>>> drwxrwxr-x 3 test test 4,0K Jul 26 08:28 .. >>>>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 CHH_1.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/CHH_1.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 52 Jul 26 08:28 >>>>>>>>>>> Classic-808_Clap.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clap.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 53 Jul 26 08:28 >>>>>>>>>>> Classic-808_Clave.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Clave.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 59 Jul 26 08:28 >>>>>>>>>>> Classic-808_Cymbal-high.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Cymbal-high.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 >>>>>>>>>>> Classic-808_Hi_Conga.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Conga.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:28 >>>>>>>>>>> Classic-808_Hi_Tom.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Hi_Tom.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 >>>>>>>>>>> Classic-808_Kick_long.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_long.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 58 Jul 26 08:28 >>>>>>>>>>> Classic-808_Kick_short.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Kick_short.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 >>>>>>>>>>> Classic-808_Lo_Conga.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Conga.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:28 >>>>>>>>>>> Classic-808_Lo_Tom.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Lo_Tom.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 55 Jul 26 08:28 >>>>>>>>>>> Classic-808_Maracas.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Maracas.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 >>>>>>>>>>> Classic-808_Md_Conga.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Conga.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:28 >>>>>>>>>>> Classic-808_Md_Tom.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Md_Tom.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:28 >>>>>>>>>>> Classic-808_Rim_Shot.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Rim_Shot.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 >>>>>>>>>>> Classic-808_Snare_lo1.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo1.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 >>>>>>>>>>> Classic-808_Snare_lo2.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo2.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 57 Jul 26 08:28 >>>>>>>>>>> Classic-808_Snare_lo3.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fabla808.lv2/Classic-808_Snare_lo3.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 53 Jul 26 08:40 FX_Chh_01.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/FX_Chh_01.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 56 Jul 26 08:40 HardHse_K_02.wav >>>>>>>>>>> -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_02.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 58 Jul 26 08:40 >>>>>>>>>>> HardHse_K_03_B.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/HardHse_K_03_B.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 58 Jul 26 08:40 Hard_Hse_OHH_1.wav >>>>>>>>>>> -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/Hard_Hse_OHH_1.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 52 Jul 26 08:40 hat_open.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_open.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 54 Jul 26 08:40 hat_sizzle.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat_sizzle.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 47 Jul 26 08:40 hat.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/hat.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 48 Jul 26 08:40 kick.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/kick.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 48 Jul 26 08:40 ride.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/ride.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 55 Jul 26 08:40 snare_clean.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_clean.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 59 Jul 26 08:40 >>>>>>>>>>> snare_rim_clean.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare_rim_clean.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 snare.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaSavageDrums.lv2/snare.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 xFX_6.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/xFX_6.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 yFX_3.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_3.wav >>>>>>>>>>> lrwxrwxrwx 1 test test 49 Jul 26 08:40 yFX_8.wav -> >>>>>>>>>>> /usr/local/lib/lv2/fablaHardElectro.lv2/yFX_8.wav >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> ----------------------------------------------------------- >>>>>>>>>>> -- -- -- -- ----------- >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> Lmuse-developer mailing list >>>>>>>>>>> [email protected] >>>>>>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-develope >>>>>>>>>>> r >>>>>>>>> ------------------------------------------------------------- >>>>>>>>> -- -- -- ----------- >>>>>>>>> _______________________________________________ >>>>>>>>> Lmuse-developer mailing list >>>>>>>>> [email protected] >>>>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer >>>>>>> --------------------------------------------------------------- >>>>>>> -- -- ----------- >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Lmuse-developer mailing list >>>>>>> [email protected] >>>>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer >>>>> ----------------------------------------------------------------- >>>>> -- ----------- _______________________________________________ >>>>> Lmuse-developer mailing list >>>>> [email protected] >>>>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer >>> ------------------------------------------------------------------- >>> ----------- >>> >>> >>> _______________________________________________ >>> Lmuse-developer mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/lmuse-developer ------------------------------------------------------------------------------ _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
