Hey Tim,

2015-11-01 5:09 GMT+01:00 Tim E. Real <[email protected]>:

> Hey hey!
> See the ChangeLog for details.
>
> Man, that merge was...
>
>  scary ;-)
>
> After the top directory was renamed muse3, my whole KDevelop
>  project went blank when I pulled :-(
>
> I eventually got going simply by 'opening' a new KDevelop project based
>  on the new pull.
>
> And there was one conflict to be resolved, which muddied the water.
>
> My commit message erroneously says "merge from master" when it
>  should say "merge from new_router", because I was confused
>  when merging back to master, GitCola committed for me with the
>  old message from when I pulled from master.
>

Maybe relevant ;)
http://www.xkcd.com/1597/

>
> I hope the concepts presented are good. I worry if I implemented them well.
> Much trepidation...
>
> Routing dialog is in progress, graphic fixes, more integration with popups
> etc.
> Other stuff still in progress too. Maybe a few bugs in there.
> Two files still 'dirty' while work in progress:  node.cpp and
> routedialog.cpp
>
>
> Robert:
> ------------
> You added the file loading progress dialog, long ago.
> I had to change it to non-modal so that my 'file version warning dialog'
>  could be shown in front of it and take priority.
> My warning dialog runs from deep within the file loading code which is
>  'bracketed' by the progress dialog.
> Hopefully I can revert your dialog to modal and instead pass a flag up
>  the calling chain so my warnings can be shown AFTER the progress
>  dialog closes.
>

No problem.

I'll hopefully give it a spin later today :)

Regards,
Robert



>
> Andrew:
> -----------
> I tweaked the PopupMenu code a wee bit, trying to expand the
>  scrolling abilities. The scroll can stay open now.
> I found, maybe like you, that a menu won't scroll if it has children.
> I guess that's why you named the feature scrollable /sub/ menus ;-)
>
> Also, I tweaked each of the synth classes' process methods a wee bit,
>  including LV2, simply to change the 'input routes processing section'
>  near the beginning, to support the new Omni and Channel routing.
>
>
> Thanks.
> Tim.
>
>
>
> ------------------------------------------------------------------------------
> _______________________________________________
> Lmuse-developer mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
>
------------------------------------------------------------------------------
_______________________________________________
Lmuse-developer mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmuse-developer

Reply via email to