Hey Tim, 2015-11-01 5:09 GMT+01:00 Tim E. Real <[email protected]>:
> Hey hey! > See the ChangeLog for details. > > Man, that merge was... > > scary ;-) > > After the top directory was renamed muse3, my whole KDevelop > project went blank when I pulled :-( > > I eventually got going simply by 'opening' a new KDevelop project based > on the new pull. > > And there was one conflict to be resolved, which muddied the water. > > My commit message erroneously says "merge from master" when it > should say "merge from new_router", because I was confused > when merging back to master, GitCola committed for me with the > old message from when I pulled from master. > Maybe relevant ;) http://www.xkcd.com/1597/ > > I hope the concepts presented are good. I worry if I implemented them well. > Much trepidation... > > Routing dialog is in progress, graphic fixes, more integration with popups > etc. > Other stuff still in progress too. Maybe a few bugs in there. > Two files still 'dirty' while work in progress: node.cpp and > routedialog.cpp > > > Robert: > ------------ > You added the file loading progress dialog, long ago. > I had to change it to non-modal so that my 'file version warning dialog' > could be shown in front of it and take priority. > My warning dialog runs from deep within the file loading code which is > 'bracketed' by the progress dialog. > Hopefully I can revert your dialog to modal and instead pass a flag up > the calling chain so my warnings can be shown AFTER the progress > dialog closes. > No problem. I'll hopefully give it a spin later today :) Regards, Robert > > Andrew: > ----------- > I tweaked the PopupMenu code a wee bit, trying to expand the > scrolling abilities. The scroll can stay open now. > I found, maybe like you, that a menu won't scroll if it has children. > I guess that's why you named the feature scrollable /sub/ menus ;-) > > Also, I tweaked each of the synth classes' process methods a wee bit, > including LV2, simply to change the 'input routes processing section' > near the beginning, to support the new Omni and Channel routing. > > > Thanks. > Tim. > > > > ------------------------------------------------------------------------------ > _______________________________________________ > Lmuse-developer mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/lmuse-developer >
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