Hi Andrew,

2016-02-06 14:49 GMT+01:00 Andrew Deryabin <[email protected]>:
> Hi Robert,
>
> Great!! I thought that all of these cases were fixed, but..

Hehe, yeah, it took me a while to look in there ;)

>
> Thank you :).

No problem. Don't know if I solved it in the most elegant way but it
works for now atleast.

I also tried to use the sfUI file pointer instead if it was available
(and it is, didn't research how it gets set) but that also called
corruption so I abandoned it. If the sfUI really was a separate file
pointer it is very wierd if it could cause these types of problems...
maybe it was the same pointer.

/Robert

>
> 06.02.2016 16:12, Robert Jonsson пишет:
>
> Hi all,
>
> I think I managed to fix this.
> It turns out the wave-drawing did a seek in the wave file to check
> number of samples. Rewrote it so it avoids this in this case.
>
> Regards,
> Robert
>
> 2016-02-05 19:28 GMT+01:00 Robert Jonsson <[email protected]>:
>
> Hi Andrew,
>
> 2016-02-05 16:13 GMT+01:00 Andrew Deryabin <[email protected]>:
>
> Hi Robert,
>
> I can guess, that the reason can be in code starting at 640 line of
> wave.cpp. It updates the cache as wave file is written. If this code is
> commented and live update is turned on - can you test if this error
> persists?
>
> Sorry, no, the problem seems to persists.
>
> What does seem to help though is to comment out the f.read in pcanvas.cpp.
> Wierd.. it has the ability to read the wav directly which I thought
> might be a problem, but that doesn't seem to happen.
>
> Checking...
> /Robert
>
> 05.02.2016 18:04, Robert Jonsson пишет:
>
> Over the last few days I've tried to make some structured tests to
> find the problem with corrupted recordings and I've narrowed it done
> pretty good but not found the root.
>
> The checkin introducing the problem is:
> Correct live wave update, Dec 9, 2015 (git checkout 93b6151)
>
> Moreover corruption only occurs if the live wave drawing is enabled in
> the configuration.
> I'll try to take a deeper look at it but thought I would report my
> findings also.
>
> ...
> My testcase is to have one AudioInput that is connected to two
> different Wave tracks.
> I rec enable both wave tracks and record for a few minutes, after this
> I compare the recorded files with md5sum.
>
> Regards,
> Robert
>
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> Andrew
>
>
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>
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