On Tue, Apr 4, 2017 at 3:08 PM, Brian Brooks <brian.bro...@arm.com> wrote: > On 04/04 22:17:48, Maxim Uvarov wrote: >> On 04/04/17 21:48, Brian Brooks wrote: >> > Signed-off-by: Ola Liljedahl <ola.liljed...@arm.com> >> > Reviewed-by: Brian Brooks <brian.bro...@arm.com> >> > Reviewed-by: Honnappa Nagarahalli <honnappa.nagaraha...@arm.com> >> > --- >> > platform/linux-generic/include/odp_bitset.h | 155 >> > ++++++++++++++++++++++++++++ >> > 1 file changed, 155 insertions(+) >> > create mode 100644 platform/linux-generic/include/odp_bitset.h >> > >> > diff --git a/platform/linux-generic/include/odp_bitset.h >> > b/platform/linux-generic/include/odp_bitset.h >> > new file mode 100644 >> > index 00000000..db004267 >> > --- /dev/null >> > +++ b/platform/linux-generic/include/odp_bitset.h >> > @@ -0,0 +1,155 @@ >> > +/* Copyright (c) 2017, ARM Limited >> > + * All rights reserved. >> > + * >> > + * SPDX-License-Identifier: BSD-3-Clause >> > + */ >> >> >> Should be Linaro copyright and patches needs to be resend from Linaro >> address. > > Can you raise this concern through the appropriate channels?
Per the Linaro membership agreement, contributions from assignees may be from company addresses, but assignees should use their linaro.org e-mail addresses. The Linaro copyright is part of the contributor's agreement. You can retain the ARM copyright as well. See, for example, odp_traffic_mngr.c, which contains both an EZchip and a Linaro copyright. > >> > + >> > +#ifndef _ODP_BITSET_H_ >> > +#define _ODP_BITSET_H_ >> > + >> > +/****************************************************************************** >> > + * bitset abstract data type >> > + >> > *****************************************************************************/ >> > +/* This could be a struct of scalars to support larger bit sets */ >> > + >> > +#if ATOM_BITSET_SIZE <= 32 >> > + >> > +typedef uint32_t bitset_t; >> > + >> > +static inline bitset_t bitset_mask(uint32_t bit) >> > +{ >> > + return 1UL << bit; >> > +} >> > + >> > +/* Return first-bit-set with StdC ffs() semantics */ >> > +static inline uint32_t bitset_ffs(bitset_t b) >> > +{ >> > + return __builtin_ffsl(b); >> > +} >> > + >> > +/* Load-exclusive with memory ordering */ >> > +static inline bitset_t bitset_ldex(bitset_t *bs, int mo) >> > +{ >> > + return LDXR32(bs, mo); >> >> is it arm specific? > > Can you please explain? > >> > +} >> > + >> > +#elif ATOM_BITSET_SIZE <= 64 >> > + >> > +typedef uint64_t bitset_t; >> > + >> > +static inline bitset_t bitset_mask(uint32_t bit) >> > +{ >> > + return 1ULL << bit; >> > +} >> > + >> > +/* Return first-bit-set with StdC ffs() semantics */ >> > +static inline uint32_t bitset_ffs(bitset_t b) >> > +{ >> > + return __builtin_ffsll(b); >> > +} >> > + >> > +/* Load-exclusive with memory ordering */ >> > +static inline bitset_t bitset_ldex(bitset_t *bs, int mo) >> > +{ >> > + return LDXR64(bs, mo); >> > +} >> > + >> > +#elif ATOM_BITSET_SIZE <= 128 >> > + >> > +#if __SIZEOF_INT128__ == 16 >> > +typedef unsigned __int128 bitset_t; >> > + >> >> so bitset_t can be 32 or 64 or 128. That might be difficult. And sort of >> this needs to be done at ./configure stage, I think. > > Can you please explain? > >> > +static inline bitset_t bitset_mask(uint32_t bit) >> > +{ >> > + if (bit < 64) >> > + return 1ULL << bit; >> > + else >> > + return (unsigned __int128)(1ULL << (bit - 64)) << 64; >> > +} >> >> you set 32 bit mast to 128 bit value, other 96 bits unreachable. Why is >> that needed? > > 'bit' represents a bit position in the scalar type. Unfortunately GCC > doesn't support 128-bit numeric literals, so you have to generate the > mask using 'ull' and then cast that to the scalar type and then shift > that even further. Please take another look. > >> > + >> > +/* Return first-bit-set with StdC ffs() semantics */ >> > +static inline uint32_t bitset_ffs(bitset_t b) >> > +{ >> > + if ((uint64_t)b != 0) >> > + return __builtin_ffsll((uint64_t)b); >> > + else if ((b >> 64) != 0) >> > + return __builtin_ffsll((uint64_t)(b >> 64)) + 64; >> > + else >> > + return 0; >> > +} >> > + >> > +/* Load-exclusive with memory ordering */ >> > +static inline bitset_t bitset_ldex(bitset_t *bs, int mo) >> > +{ >> > + return LDXR128(bs, mo); >> > +} >> > + >> > +#else >> > +#error __int128 not supported by compiler >> >> >> this should be captured at configure stage, not while compiling project >> code. > > When you use the macros provided by the compiler, e.g. system-specific > macros, you can eliminate the dependency on the build system.. for achieving > the same thing. This is an advantage. > >> Maxim. >> >> > +#endif >> > + >> > +#else >> > +#error Unsupported size of bit sets (ATOM_BITSET_SIZE) >> > +#endif >> > + >> > +/* Atomic load with memory ordering */ >> > +static inline bitset_t atom_bitset_load(bitset_t *bs, int mo) >> > +{ >> > + return __atomic_load_n(bs, mo); >> > +} >> > + >> > +/* Atomic bit set with memory ordering */ >> > +static inline void atom_bitset_set(bitset_t *bs, uint32_t bit, int mo) >> > +{ >> > + (void)__atomic_fetch_or(bs, bitset_mask(bit), mo); >> > +} >> > + >> > +/* Atomic bit clear with memory ordering */ >> > +static inline void atom_bitset_clr(bitset_t *bs, uint32_t bit, int mo) >> > +{ >> > + (void)__atomic_fetch_and(bs, ~bitset_mask(bit), mo); >> > +} >> > + >> > +/* Atomic exchange with memory ordering */ >> > +static inline bitset_t atom_bitset_xchg(bitset_t *bs, bitset_t neu, int >> > mo) >> > +{ >> > + return __atomic_exchange_n(bs, neu, mo); >> > +} >> > + >> > +/* Return a & ~b */ >> > +static inline bitset_t bitset_andn(bitset_t a, bitset_t b) >> > +{ >> > + return a & ~b; >> > +} >> > + >> > +static inline bool bitset_is_eql(bitset_t a, bitset_t b) >> > +{ >> > + return a == b; >> > +} >> > + >> > +static inline bitset_t bitset_clr(bitset_t bs, uint32_t bit) >> > +{ >> > + return bs & ~bitset_mask(bit); >> > +} >> > + >> > +static inline bitset_t bitset_set(bitset_t bs, uint32_t bit) >> > +{ >> > + return bs | bitset_mask(bit); >> > +} >> > + >> > +static inline bitset_t bitset_null(void) >> > +{ >> > + return 0U; >> > +} >> > + >> > +static inline bool bitset_is_null(bitset_t a) >> > +{ >> > + return a == 0U; >> > +} >> > + >> > +static inline bool bitset_is_set(bitset_t a, uint32_t bit) >> > +{ >> > + return (a & bitset_mask(bit)) != 0; >> > +} >> > + >> > +#endif >> > >>