On Thu, Apr 6, 2017 at 1:32 PM, Ola Liljedahl <ola.liljed...@linaro.org> wrote:
> On 6 April 2017 at 13:48, Jerin Jacob <jerin.ja...@caviumnetworks.com> wrote:
>> -----Original Message-----
>>> Date: Thu, 6 Apr 2017 12:54:10 +0200
>>> From: Ola Liljedahl <ola.liljed...@linaro.org>
>>> To: Brian Brooks <brian.bro...@arm.com>
>>> Cc: Jerin Jacob <jerin.ja...@caviumnetworks.com>,
>>>  "lng-odp@lists.linaro.org" <lng-odp@lists.linaro.org>
>>> Subject: Re: [lng-odp] [API-NEXT PATCH v2 00/16] A scalable software
>>>  scheduler
>>>
>>> On 5 April 2017 at 18:50, Brian Brooks <brian.bro...@arm.com> wrote:
>>> > On 04/05 21:27:37, Jerin Jacob wrote:
>>> >> -----Original Message-----
>>> >> > Date: Tue, 4 Apr 2017 13:47:52 -0500
>>> >> > From: Brian Brooks <brian.bro...@arm.com>
>>> >> > To: lng-odp@lists.linaro.org
>>> >> > Subject: [lng-odp] [API-NEXT PATCH v2 00/16] A scalable software 
>>> >> > scheduler
>>> >> > X-Mailer: git-send-email 2.12.2
>>> >> >
>>> >> > This work derives from Ola Liljedahl's prototype [1] which introduced a
>>> >> > scalable scheduler design based on primarily lock-free algorithms and
>>> >> > data structures designed to decrease contention. A thread searches
>>> >> > through a data structure containing only queues that are both non-empty
>>> >> > and allowed to be scheduled to that thread. Strict priority scheduling 
>>> >> > is
>>> >> > respected, and (W)RR scheduling may be used within queues of the same 
>>> >> > priority.
>>> >> > Lastly, pre-scheduling or stashing is not employed since it is optional
>>> >> > functionality that can be implemented in the application.
>>> >> >
>>> >> > In addition to scalable ring buffers, the algorithm also uses unbounded
>>> >> > concurrent queues. LL/SC and CAS variants exist in cases where absense 
>>> >> > of
>>> >> > ABA problem cannot be proved, and also in cases where the compiler's 
>>> >> > atomic
>>> >> > built-ins may not be lowered to the desired instruction(s). Finally, a 
>>> >> > version
>>> >> > of the algorithm that uses locks is also provided.
>>> >> >
>>> >> > See platform/linux-generic/include/odp_config_internal.h for further 
>>> >> > build
>>> >> > time configuration.
>>> >> >
>>> >> > Use --enable-schedule-scalable to conditionally compile this scheduler
>>> >> > into the library.
>>> >>
>>> >> This is an interesting stuff.
>>> >>
>>> >> Do you have any performance/latency numbers in comparison to exiting 
>>> >> scheduler
>>> >> for completing say two stage(ORDERED->ATOMIC) or N stage pipeline on any 
>>> >> platform?
>>> It is still a SW implementation, there is overhead accessed with queue
>>> enqueue/dequeue and the scheduling itself.
>>> So for an N-stage pipeline, overhead will accumulate.
>>> If only a subset of threads are associated with each stage (this could
>>> be beneficial for I-cache hit rate), there will be less need for
>>> scalability.
>>> What is the recommended strategy here for OCTEON/ThunderX?
>>
>> In the view of portable event driven applications(Works on both
>> embedded and server capable chips), the SW schedule is an important piece.
>>
>>> All threads/cores share all work?
>>
>> That is the recommend one in HW as it supports nativity. But HW provides
>> means to partition the work load based on odp schedule groups
>>
>>
>>>
>>> >
>>> > To give an idea, the avg latency reported by odp_sched_latency is down to 
>>> > half
>>> > that of other schedulers (pre-scheduling/stashing disabled) on 4c A53, 
>>> > 16c A57,
>>> > and 12c broadwell. We are still preparing numbers, and I think it's worth 
>>> > mentioning
>>> > that they are subject to change as this patch series changes over time.
>>> >
>>> > I am not aware of an existing benchmark that involves switching between 
>>> > different
>>> > queue types. Perhaps this is happening in an example app?
>>> This could be useful in e.g. IPsec termination. Use an atomic stage
>>> for the replay protection check and update. Now ODP has ordered locks
>>> for that so the "atomic" (exclusive) section can be achieved from an
>>> ordered processing stage. Perhaps Jerin knows some other application
>>> that utilises two-stage ORDERED->ATOMIC processing.
>>
>> We see ORDERED->ATOMIC as main use case for basic packet forward.Stage
>> 1(ORDERED) to process on N cores and Stage2(ATOMIC) to maintain the ingress
>> order.
> Doesn't ORDERED scheduling maintain the ingress packet order all the
> way to the egress interface? A least that's my understanding of ODP
> ordered queues.
> From an ODP perspective, I fail to see how the ATOMIC stage is needed.

As pointed out earlier, ordered locks are another option to avoid a
separate processing stage simply to do in-sequence operations within
an ordered flow. I'd be curious to understand the use-case in a bit
more detail here. Ordered queues preserve the originating queue's
order, however to achieve end-to-end ordering involving multiple
processing stages requires that flows traverse only ordered or atomic
queues. If a parallel queue is used ordering is indeterminate from
that point on in the pipeline.

>
>>
>>
>>>
>>> >
>>> >> When we say scalable scheduler, What application/means used to quantify
>>> >> scalablity??
>>> It starts with the design, use non-blocking data structures and try to
>>> distribute data to threads so that they do not access shared data very
>>> often. Some of this is a little detrimental to single-threaded
>>> performance, you need to use more atomic operations. It seems to work
>>> well on ARM (A53, A57) though, the penalty is higher on x86 (x86 is
>>> very good with spin locks, cmpxchg seems to have more overhead
>>> compared to ldxr/stxr on ARM which can have less memory ordering
>>> constraints). We actually use different synchronisation strategies on
>>> ARM and on x86 (compile time configuration).
>>
>> Another school of thought is to avoid all the lock using only single 
>> producer and
>> single consumer and create N such channels to avoid any sort of locking
>> primitives for communication.
> But such N independent channel will limit per-flow throughput per the
> single-threaded performance of slowest stage (e.g. an individual CPU
> core). It works great when you have the fastest CPU's, not so great
> when you have the more power/area efficient CPU cores (which have
> lower single-threaded performance).

True, however if you have a sufficient number of cores you may be able
to process dozens (or hundreds) of flows in parallel and as long as
each flow doesn't require more than a single core's worth of
processing power you win. Even if you need more than one core, having
2 or 4 core clusters process a single flow and then have a dozen or
more such clusters running independently may be hugely beneficial vs.
a smaller number of lumbering cores that need to share flows.

>
>
>>
>>>
>>> You can read more here:
>>> https://docs.google.com/presentation/d/1BqAdni4aP4aHOqO6fNO39-0MN9zOntI-2ZnVTUXBNSQ
>>> I also did an internal presentation on the scheduler prototype back at
>>> Las Vegas, that presentation might also be somewhere on the Linaro web
>>> site.
>>
>> Thanks for the presentation.
>>
>>>
>>>
>>> >>
>>> >> Do you have any numbers in comparison to existing scheduler to show
>>> >> magnitude of the scalablity on any platform?

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