Ron Ohmer wrote:

I am working with the latest CVS build...

I am running into issues with Pools.  Which are now required for different 
adapters..

In our EventLogger instance, I am trying to create a pool...

My code is:

_logPool=new log4cxx::helpers::Pool();

where _logPool is defined as:
log4cxx::helpers::Pool *_logPool;



But that is no cutting it.

are there any examples (New examples that use pools)?  I am not finding any...


Thanks!

Ron

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I'm curious why you think you need to create one.

Pools are internal detail, hopefully most users will never need to know that they exist.

Methods in Apache Portable Runtime (APR) take an apr_pool_t* parameter when they might allocate memory to perform the function. Since dispatching a logging event might call APR methods that might allocate memory, a log4cxx::Pool instance is allocated on the stack before dispatching the event and passed down to the appenders. At then end of the dispatch, the log4cxx::Pool is destructed which will cause all memory allocated from the pool to go out of scope.

log4cxx::Pool& was used in the method signature instead of apr_pool_t* to avoid requiring log4cxx using applications to have to have APR include files in their include path. The apr_pool_t* within a log4cxx::Pool can be retrived using getAPRPool().

There are two patterns in Pool use within log4cxx.

Some log4cxx objects need to create a long-lived APR objects, like a file, socket, mutex, etc. Since the APR objects are reclaimed when their pool is destroyed, the pool must live at least as long as the file or socket. In these cases, the Appender (or other log4cxx instance) will contain a Pool member variable that is used to allocate resources that have comparable lifetimes to the log4cxx object. So you'd have something like:

class MyWidget {
   private:
   log4cxx::helpers::Pool p;
};

The other use of pools are for transient objects or memory blocks. The Pool in StringHelper::toString(int, Pool&) is there since apr_itoa takes a apr_pool_t* parameter. The intent is that most of these calls occur during event dispatching and the Pool& passed into the appender in doAppend() is used for these allocations If you need to create a short-lived pool for a short-lived allocation, you would do something like:

Pool p;
std::wstring dst;
StringHelper::toString(i, dst, p);

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