Let's say my server code looks like the following: SocketPtr client; int port = 12345; ServerSocket *serverSocket = new ServerSocket( port );
while ( True )
{
// waiting for client to accept connection
client = sock->accept();
}
How can I redirect the logging output of the client to the logging file
of the server? In my design, each client is supposed to have a unique
LoggingPtr.
Thanks
Thierry
