ceki 02/03/25 14:05:36 Modified: src/java/org/apache/log4j/jdbc JDBCAppender.java Added: src/java/org/apache/log4j/net SocketHubAppender.java Log: Added SocketHubAppender as supplied by Mark Womack. Renamed the package of JDBCAppender Revision Changes Path 1.2 +1 -1 jakarta-log4j/src/java/org/apache/log4j/jdbc/JDBCAppender.java Index: JDBCAppender.java =================================================================== RCS file: /home/cvs/jakarta-log4j/src/java/org/apache/log4j/jdbc/JDBCAppender.java,v retrieving revision 1.1 retrieving revision 1.2 diff -u -r1.1 -r1.2 --- JDBCAppender.java 25 Mar 2002 21:57:57 -0000 1.1 +++ JDBCAppender.java 25 Mar 2002 22:05:36 -0000 1.2 @@ -1,4 +1,4 @@ -package org.apache.log4j; +package org.apache.log4j.jdbc; import org.apache.log4j.*; import org.apache.log4j.spi.*; 1.1 jakarta-log4j/src/java/org/apache/log4j/net/SocketHubAppender.java Index: SocketHubAppender.java =================================================================== /* * Copyright (C) The Apache Software Foundation. All rights reserved. * * This software is published under the terms of the Apache Software License * version 1.1, a copy of which has been included with this distribution in * the LICENSE file. */ package org.apache.log4j.net; import java.util.Vector; import java.net.Socket; import java.net.ServerSocket; import java.net.SocketException; import java.io.ObjectOutputStream; import java.io.IOException; import java.io.InterruptedIOException; import java.net.InetAddress; import org.apache.log4j.helpers.LogLog; import org.apache.log4j.spi.LoggingEvent; import org.apache.log4j.AppenderSkeleton; /** Sends {@link LoggingEvent} objects to a set remote a log servers, usually a {@link SocketNode}. Acts just like {@link SocketAppender} except that instead of connecting to a given remote log server, SocketHubAppender accepts connections from the remote log servers as clients. It can accept more than one connection, and when a log event is handled, the event is sent to the set of currently connected remote log servers. Implemented this way it does not require any update to the configuration file to send data to another remote log server. The remote log server simple connects to the host and port the SocketHubAppender is running on. However, given the nature of accepting connections on-the-fly, it cannot be guaranteed that all events will be received while the tcp connection is in process. But once connected, it should behave the same as {@link SocketAppender}. This implementation borrows heavily from the {@link SocketAppender} implementation as an example. <p>The SocketHubAppender has the following properties: <ul> <p><li>If sent to a {@link SocketNode}, remote logging is non-intrusive as far as the log event is concerned. In other words, the event will be logged with the same time stamp, {@link org.apache.log4j.NDC}, location info as if it were logged locally by the client. <p><li>SocketHubAppenders do not use a layout. They ship a serialized {@link LoggingEvent} object to the server side. <p><li>Remote logging uses the TCP protocol. Consequently, if the server is reachable, then log events will eventually arrive at the server. <p><li>If no remote servers are attached, the logging requests are simply dropped. <p><li>Logging events are automatically <em>buffered</em> by the native TCP implementation. This means that if the link to server is slow but still faster than the rate of (log) event production by the client, the client will not be affected by the slow network connection. However, if the network connection is slower then the rate of event production, then the client can only progress at the network rate. In particular, if the network link to the the server is down, the client will be blocked. <p>On the other hand, if the network link is up, but the server is down, the client will not be blocked when making log requests but the log events will be lost due to server unavailability. <p><li>If the JVM hosting the <code>SocketHubAppender</code> exits before the <code>SocketHubAppender</code> is closed either explicitly or subsequent to garbage collection, then there might be untransmitted data in the pipe which might be lost. This is a common problem on Windows based systems. <p>To avoid lost data, it is usually sufficient to {@link #close} the <code>SocketHubAppender</code> either explicitly or by calling the {@link Category#shutdown} method before exiting the application. </ul> @author Mark Womack */ public class SocketHubAppender extends AppenderSkeleton { /** The default port number of the ServerSocket will be created on. */ static final int DEFAULT_PORT = 4560; private int port = DEFAULT_PORT; private Vector oosList = new Vector(); private ServerMonitor serverMonitor = null; private boolean locationInfo = false; public SocketHubAppender() { } /** Connects to remote server at <code>address</code> and <code>port</code>. */ public SocketHubAppender(int _port) { port = _port; startServer(); } /** Set up the socket server on the specified port. */ public void activateOptions() { startServer(); } /** Close this appender. <p>This will mark the appender as closed and call then {@link #cleanUp} method. */ synchronized public void close() { if(closed) return; LogLog.debug("closing SocketHubAppender " + getName()); this.closed = true; cleanUp(); LogLog.debug("SocketHubAppender " + getName() + " closed"); } /** Release the underlying ServerMonitor thread, and drop the connections to all connected remote servers. */ public void cleanUp() { // stop the monitor thread LogLog.debug("stopping ServerSocket"); serverMonitor.stopMonitor(); serverMonitor = null; // close all of the connections LogLog.debug("closing client connections"); while (oosList.size() != 0) { ObjectOutputStream oos = (ObjectOutputStream)oosList.get(0); if(oos != null) { try { oos.close(); } catch(IOException e) { LogLog.error("could not close oos.", e); } oosList.remove(0); } } } /** Append an event to all of current connections. */ public void append(LoggingEvent event) { // if no event or no open connections, exit now if(event == null || oosList.size() == 0) return; // set up location info if requested if (locationInfo) { event.getLocationInformation(); } // loop through the current set of open connections, appending the event to each for (int streamCount = 0; streamCount < oosList.size(); streamCount++) { ObjectOutputStream oos = null; try { oos = (ObjectOutputStream)oosList.get(streamCount); } catch (ArrayIndexOutOfBoundsException e) { // catch this, but just don't assign a value // this should not really occur as this method is // the only one that can remove oos's (besides cleanUp). } // list size changed unexpectedly? Just exit the append. if (oos == null) break; try { oos.writeObject(event); oos.flush(); // Failing to reset the object output stream every now and // then creates a serious memory leak. // right now we always reset. TODO - set up frequency counter per oos? oos.reset(); } catch(IOException e) { // there was an io exception so just drop the connection oosList.remove(streamCount); LogLog.debug("dropped connection"); // decrement to keep the counter in place (for loop always increments) streamCount--; } } } /** The SocketHubAppender does not use a layout. Hence, this method returns <code>false</code>. */ public boolean requiresLayout() { return false; } /** The <b>Port</b> option takes a positive integer representing the port where the server is waiting for connections. */ public void setPort(int _port) { port = _port; } /** Returns value of the <b>Port</b> option. */ public int getPort() { return port; } /** The <b>LocationInfo</b> option takes a boolean value. If true, the information sent to the remote host will include location information. By default no location information is sent to the server. */ public void setLocationInfo(boolean _locationInfo) { locationInfo = _locationInfo; } /** Returns value of the <b>LocationInfo</b> option. */ public boolean getLocationInfo() { return locationInfo; } /** Start the ServerMonitor thread. */ private void startServer() { serverMonitor = new ServerMonitor(port, oosList); } /** This class is used internally to monitor a ServerSocket and register new connections in a vector passed in the constructor. */ private class ServerMonitor implements Runnable { private int port; private Vector oosList; private boolean keepRunning; private Thread monitorThread; /** Create a thread and start the monitor. */ public ServerMonitor(int _port, Vector _oosList) { port = _port; oosList = _oosList; keepRunning = true; monitorThread = new Thread(this); monitorThread.setDaemon(true); monitorThread.start(); } /** Stops the monitor. This method will not return until the thread has finished executing. */ public synchronized void stopMonitor() { if (keepRunning) { LogLog.debug("server monitor thread shutting down"); keepRunning = false; try { monitorThread.join(); } catch (InterruptedException e) { // do nothing? } // release the thread monitorThread = null; LogLog.debug("server monitor thread shut down"); } } /** Method that runs, monitoring the ServerSocket and adding connections as they connect to the socket. */ public void run() { ServerSocket serverSocket = null; try { serverSocket = new ServerSocket(port); serverSocket.setSoTimeout(1000); } catch (Exception e) { LogLog.error("exception setting timeout, shutting down server socket.", e); keepRunning = false; return; } try { try { serverSocket.setSoTimeout(1000); } catch (SocketException e) { LogLog.error("exception setting timeout, shutting down server socket.", e); return; } while (keepRunning) { Socket socket = null; try { socket = serverSocket.accept(); } catch (InterruptedIOException e) { // timeout occurred, so just loop } catch (SocketException e) { LogLog.error("exception accepting socket, shutting down server socket.", e); keepRunning = false; } catch (IOException e) { LogLog.error("exception accepting socket.", e); } // if there was a socket accepted if (socket != null) { try { InetAddress remoteAddress = socket.getInetAddress(); LogLog.debug("accepting connection from " + remoteAddress.getHostName() + " (" + remoteAddress.getHostAddress() + ")"); // create an ObjectOutputStream ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream()); // add it to the oosList. OK since Vector is synchronized. oosList.add(oos); } catch (IOException e) { LogLog.error("exception creating output stream on socket.", e); } } } } finally { // close the socket try { serverSocket.close(); } catch (IOException e) { // do nothing with it? } } } } }
-- To unsubscribe, e-mail: <mailto:[EMAIL PROTECTED]> For additional commands, e-mail: <mailto:[EMAIL PROTECTED]>