> If two threads in my program logs at the same time,
> then this function might be called in parallel.
Are you sure about this? SocketAppender extends AppenderSkeleton, which
only calls append within a synchronized method. This is how I believe
the synchronization is meant to work. If you can test it and prove that
it *is* being called in parallel, that would be a cause for concern.
Of course, I could be entirely wrong...
Jon
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