Hi all,
looking for perfomance issue in my server application, I found that
AppenderSkeleton.doAppend method is synchronized.
I google a bit and I have found some messages but not a clear anwser to
my doubt: why that method is synchronized ? it seems that just check the
threshold, the filter and that "append" the event but in this way is
serializing all log calls. I'm logging events on the db and also using
AsyncAppender + my own appender I'm not able to obtain good performance
since just one thread at time can append (insert) an event and the
AsyncAppender queue grows pretty quick.
For sure i'm missing something...could you help me to understand the
root reason for having it synchronized ? I'm thinking to have my owm
implementation of AppenderSkeleton removing synchronization but I'm not
sure if there are drawbacks that im not taking in consideration.
Thanks a lot in advance
ste
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