I think the XML-ish format is ok. As long as people are aware of what
its meant to be.
--- Nicko Cadell <[EMAIL PROTECTED]> wrote:
> This internal error message is not designed to be valid XML or
> machine
> readable. It was just some for of human readable mark-up which is
> used
> to delineate the separate components of the message. Maybe it was a
> mistake to use a syntax that looked like it should be XML.
>
> There is no expectation that the output of the message will be parsed
> and errors interpreted by another program. It was just meant to be
> something that a user would notice in their logs.
>
> Instead of outputting:
>
> <log4net.Error>Exception during StringFormat: Input string was not in
> a
> correct format. <format>Hello
> {0}{1</format><args>{<World}</args></log4net.Error>
>
> we could do:
>
> log4net.Error: Exception during StringFormat: Input string was not in
> a
> correct format.
> format: Hello {0}{1
> args: <World
>
> But to do this in a valid way we would probably need to encode
> newlines.
> Users may be less confused by this non XML looking form.
>
> What do you think?
>
> Nicko
>
> > -----Original Message-----
> > From: Ron Grabowski [mailto:[EMAIL PROTECTED]
> > Sent: 03 April 2006 01:31
> > To: [email protected]
> > Subject: Are <log4net.Error> messages guaranteed to contain valid
> XML?
> >
> > I noticed this snippet of code:
> >
> > log.DebugFormat("Hello {0}{1", "<World");
> >
> > is correctly caught as containing an invalid format string.
> > This is part of the error message:
> >
> > <log4net.Error>Exception during StringFormat: Input string
> > was not in a correct format. <format>Hello
> > {0}{1</format><args>{<World}</args></log4net.Error>
> >
> > Notice the unclosed greater than sign before World. Shouldn't
> > we be encoding (or CDATAing) certain XML characters when we
> > generate XML messages? I couldn't find anything saying error
> > messages will rednered as XML.
> >
> > log4net.ObjectRenderer.RendererMap.FindAndRender and
> > log4net.Util.SystemStringFormat.StringFormatError both
> > generate those style messages.
> >
>