There is a race condition when starting child. Master child can go
forward before child changes its reuid.
Fix this by waiting until child is ready.
Signed-off-by: Jan Stancek <[email protected]>
---
testcases/kernel/syscalls/kill/kill05.c | 25 +++++++++++++++++--------
1 files changed, 17 insertions(+), 8 deletions(-)
diff --git a/testcases/kernel/syscalls/kill/kill05.c b/testcases/kernel/syscalls/kill/kill05.c
index e44b690..fe34788 100644
--- a/testcases/kernel/syscalls/kill/kill05.c
+++ b/testcases/kernel/syscalls/kill/kill05.c
@@ -130,6 +130,16 @@ int main(int ac, char **av)
tst_exit();
}
+void wait_for_flag(int value)
+{
+ while (1) {
+ if (*flag == value)
+ break;
+ else
+ sleep(1);
+ }
+}
+
/*
* do_master_child()
*/
@@ -160,6 +170,7 @@ void do_master_child(char **av)
perror("setreuid failed (in child)");
exit(1);
}
+ *flag = 1;
#ifdef UCLINUX
if (self_exec(av[0], "") < 0) {
perror("self_exec failed");
@@ -175,10 +186,13 @@ void do_master_child(char **av)
exit(1);
}
+ /* wait until child sets its euid */
+ wait_for_flag(1);
+
TEST(kill(pid1, TEST_SIG));
/* signal the child that we're done */
- *flag = 1;
+ *flag = 2;
if (waitpid(pid1, &status, 0) == -1) {
perror("waitpid failed");
@@ -204,13 +218,8 @@ void do_master_child(char **av)
void do_child()
{
-
- while (1) {
- if (*flag == 1)
- exit(0);
- else
- sleep(1);
- }
+ wait_for_flag(2);
+ exit(0);
}
void setup(void)
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