Alex Perry wrote:
> Of course they do; all OpenGL programs tunnel their graphics traffic
> through the GLX encapsulation inside the X protocol.  As part of that
> tunnel, DRI-capable (or equivalent) servers will determine whether the
> program is running locally and consider trying to bypass the GLX
> inefficiency.

Thanks for correcting me. 
I thought hardware-openGL , GLX & DRI always 
means  bypassing the X-protocol.




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