Oh, and related to this, has anyone tried using LTSP and VMWare to get 
improved performance on PC games?

I've heard stories that VMWare or VirtualBox users often get better 
performance for PC games within a virtual machines than directly on the 
metal.

I've been told that the reason for this is Windows' broken driver 
architecture and horribly written Windows drivers from various 
manufacturers.

I don't seem to find anyone who has tried using VMWare in combination 
with LTSP to split the PC game logic and networking from the graphics 
rendering, load balancing over two PCs, one with a server motherboard 
with massive ammounts of RAM and dual processors, and the other with 
four PCI-E slots, handling only GLX acceleration and 3D positional audio 
acceleration.

If anyone has tried this, I'd appreciate knowing how it went.

A.J. Maurin wrote:
> I have a question about LTSP in general.
>
> How difficult is it to setup a large residential community with LTSP? Do
> I need to use a special Ethernet setup, or is 10G fiber fine?
>
> I'm wondering if there's anything I should keep in mind when deploying
> to a large residential community.


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