Oh, and related to this, has anyone tried using LTSP and VMWare to get improved performance on PC games?
I've heard stories that VMWare or VirtualBox users often get better performance for PC games within a virtual machines than directly on the metal. I've been told that the reason for this is Windows' broken driver architecture and horribly written Windows drivers from various manufacturers. I don't seem to find anyone who has tried using VMWare in combination with LTSP to split the PC game logic and networking from the graphics rendering, load balancing over two PCs, one with a server motherboard with massive ammounts of RAM and dual processors, and the other with four PCI-E slots, handling only GLX acceleration and 3D positional audio acceleration. If anyone has tried this, I'd appreciate knowing how it went. A.J. Maurin wrote: > I have a question about LTSP in general. > > How difficult is it to setup a large residential community with LTSP? Do > I need to use a special Ethernet setup, or is 10G fiber fine? > > I'm wondering if there's anything I should keep in mind when deploying > to a large residential community. ------------------------------------------------------------------------------ Android is increasing in popularity, but the open development platform that developers love is also attractive to malware creators. Download this white paper to learn more about secure code signing practices that can help keep Android apps secure. http://pubads.g.doubleclick.net/gampad/clk?id=65839951&iu=/4140/ostg.clktrk _____________________________________________________________________ Ltsp-discuss mailing list. To un-subscribe, or change prefs, goto: https://lists.sourceforge.net/lists/listinfo/ltsp-discuss For additional LTSP help, try #ltsp channel on irc.freenode.net