Hi David,

I haven't tried the low graphics mode.

I'm guessing that it won't be used at all in fat clients, since they run
unity locally and not remotely. So the normal graphics mode will be used.

It should help in thin clients, but I don't know how much, since it'll
still be using the slow llvmpipe.

Cheers,
Alkis


On 17/08/2016 04:57 πμ, David Groos wrote:
> Hi LTSP folks!
> 
> First post here. I recently saw on ubuntu.com <http://ubuntu.com>
> website (link with pertinent text pasted below) in their announcement of
> 16.04.1. Wonder how Unity under low graphics mode works compared to
> Mate. Am leaning towards Mate since it's quick AND used in Greek schools
> (so more supported). But, students do like Unity. Anyone know how these
> compare for LTSP-pnp (will be using FAT clients)? I'm wondering about
> speed and reliability.
> 
> Thanks,
> David G
> 
> 
> 
> From:
> https://insights.ubuntu.com/2016/07/28/ubuntu-version-16-04-point-1-is-out/
> 
> Low graphics mode
> An interesting improvement for users of older hardware, those who might
> access their machines over a remote-desktop connection or users of
> virtual machines. We have been working on improving the optimisations
> for lower powered graphics hardware or software backed rendering. The
> Unity 7 desktop makes use of modern graphics hardware to display desktop
> components such as the dash and to provide visual enhancements to the
> daily operation of the desktop. In order to speed up the rendering of
> the desktop on less powerful machines we have reduced or removed a lot
> of the animations and blur effects. Low graphics mode has always been
> included in Unity 7 but we are now a being a bit more aggressive when it
> comes to disabling some of these effects. Unity 7 will automatically
> detect if your hardware is supported for the full experience and if not
> it will enable low graphics mode. Users can also manually enable low
> graphics mode but those instructions are beyond the scope of this post
> and will be followed up in a separate post. Keep an eye on the usual
> social media channels for more information.
> 
> 
> ------------------------------------------------------------------------------
> 
> 
> 
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