Hi Yannick Thanks for your encouragement. I take a quick look at the source code of lttng and find that lttng-tools has python bindings code. It means that support Lua bindings mainly need finish the code, documentations and tests for the lttng-tools. What about babeltrace? Do we need support Lua bindings for babeltrace APIs in this project?
2013/4/15 Brosseau, Yannick <[email protected]> > Hi, > > I have some experience with Lua, so I could probably act as a mentor on > this one. > It would be interesting to find a specific use case to instrument that is > applied to the Lua language. Lot of games use this language, so I can see > some use at least there. > > Yannick > > > On Sat, Apr 13, 2013 at 3:10 AM, Xiaona Han <[email protected]>wrote: > >> Hi Jérémie, >> There is no need for current LTTng contributor to be proficient in >> Lua. During the summer, a mentor just provides guidance on the LTTng side >> and I will sort out the Lua side, making the binding is suitable and >> native for Lua users. >> For your second concern, if there is no one would maintain the >> bindings after GSoC, I would like to continue working on it. Lua is a >> lightweight scripting language and is easy to be maintained. Thanks. >> >> Best Regards, >> Xiaona Han. >> >> >> 2013/4/12 Jérémie Galarneau <[email protected]> >> >>> My main concern is that I don't know if any current LTTng contributor >>> is proficient in Lua and will be able to provide the necessary >>> guidance. That also raises the important question of finding someone >>> who will maintain the bindings after GSoC. >>> >>> Jérémie >>> >>> On Fri, Apr 12, 2013 at 11:50 AM, Christian Babeux >>> <[email protected]> wrote: >>> > Hi Xiaona, >>> > >>> > This could be feasible. I don't know how the others LTTng developers >>> > would feel about adding other language bindings. >>> > >>> > Thoughts? >>> > >>> > Christian >>> > >>> > On Fri, Apr 12, 2013 at 1:50 AM, Xiaona Han <[email protected]> >>> wrote: >>> >> Dear all, >>> >> I am very interested in lttng of GSoC 2013. I find that current >>> lttng >>> >> only supports python. I want to support another language binding for >>> lttng. >>> >> I am familiar with Lua and SWIG. By adding Lua language support, >>> lttng could >>> >> be used by Lua developers and users. Are there anyone interested in >>> >> mentoring me about this idea? Thanks. >>> >> >>> >> >>> >> Best regards, >>> >> Xiaona Han. >>> >> >>> >> _______________________________________________ >>> >> lttng-dev mailing list >>> >> [email protected] >>> >> http://lists.lttng.org/cgi-bin/mailman/listinfo/lttng-dev >>> >> >>> > >>> > _______________________________________________ >>> > lttng-dev mailing list >>> > [email protected] >>> > http://lists.lttng.org/cgi-bin/mailman/listinfo/lttng-dev >>> >>> >>> >>> -- >>> Jérémie Galarneau >>> EfficiOS Inc. >>> http://www.efficios.com >>> >> >> >> _______________________________________________ >> lttng-dev mailing list >> [email protected] >> http://lists.lttng.org/cgi-bin/mailman/listinfo/lttng-dev >> >> > > > -- > Yannick Brosseau > yannickbrosseau.com > -- Best Regards, Xiaona Han
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