Well, while we still do not have a proper replacement for LuaForge, I
have changed the LuaForge references and urls in this page (and a
couple others where they also appeared) to github ones (I am not sure
Hisham will be amused :-) ).

--
Fabio Mascarenhas


On Wed, Sep 8, 2010 at 10:00 PM, Alexander Gladysh <[email protected]> wrote:
> On Thu, Sep 9, 2010 at 04:53, Chris Babcock <[email protected]> wrote:
>> On Sep 8, 2010 5:47 PM, "Alexander Gladysh" <[email protected]> wrote:
>
>>> See, for example, http://luarocks.org/en/Creating_a_rock
>>> Is it still a good idea to promote LuaForge given its current sad state?
>
>> Whatever comes along next will be better off for whatever content it is able
>> to inherit, so unless there's a specific problem with labor, bandwidth or
>> some other constraint I'd strongly recommend it.
>
> The problem is that it is unknown if it will able to inherit anything
> beyond some point of failure.
>
> I've got an impression that it is better to keep your data as far off
> LuaForge as possible — until it will be reborn.
>
> And LuaForge being reborn is a point quite far in a future, I think. :-(
>
> Alexander.
>
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>

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