Hi!
There's a well-known debugger for Lua named
[MobDebug](https://github.com/pkulchenko/MobDebug) by Paul Kulchenko,
but no rockspec for it.
Hereby I provide it.
Regards,
--
Ildar Mulyukov, free SW designer/programmer
================================================
email: il...@users.sourceforge.net
home: http://johan-notes.blogspot.com/
ALT Linux Sisyphus
================================================
package = "MobDebug"
version = "0.47-1"
source = {
url = "git://github.com/pkulchenko/MobDebug.git",
branch = "master"
}
description = {
summary = "MobDebug is a remote debugger for the Lua programming language",
detailed = [[
MobDebug allows you control the execution of another Lua program remotely,
set breakpoints, and inspect the current state of the program.
MobDebug is based on RemDebug (http://www.keplerproject.org/remdebug/) and
extends it in several ways:
1. fixed several existing bugs;
2. added new commands: LOAD, RELOAD, OUT, STACK;
3. added support for MoSync clients (http://mosync.com/) using
MobileLua (https://github.com/divineprog/mobilelua);
4. added support for debugging wxwidgets applications;
5. tested integration with ZeroBrane Studio IDE and Estrela editor
(https://github.com/pkulchenko/ZeroBraneStudio);
6. removed dependency on LuaFileSystem;
7. added ability to pause and abort running applications;
8. added pretty printing and handling of multiple results in EXEC;
9. added stack and local/upvalue value reporting (STACK);
a. added on/off commands to turn debugging on and off (to improve
performance);
b. added support for coroutine debugging (see examples/README for
details).
]],
license = "MIT/X11",
homepage = "https://github.com/pkulchenko/MobDebug"
}
dependencies = {
"lua >= 5.1",
"luasocket >= 2.0"
}
build = {
type = "none",
install = {
lua = { ["mobdebug"] = "src/mobdebug.lua" }
},
copy_directories = { "examples" }
}
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