On Sat, Jan 19, 2013 at 10:26 AM, Ousmane Roland Yonaba <roland.yon...@gmail.com> wrote: > Hi all, > > I've just pushed a new version of Jumper (2D pathfinding library) > Here is the rockspec: > > package = "jumper" > version = "1.6.3-1" > source = { > url = "https://github.com/Yonaba/Jumper/archive/jumper-1.6.3-1.tar.gz", > dir = "Jumper-jumper-1.6.3-1" > } > description = { > summary = "Fast and easy-to-use pathfinding library for 2D grid-bases > games", > detailed = [[ > Jumper is a pathfinding library designed for uniform-cost 2D > grid-based games. It features a mix of A-Star, Jump Point Search > and Binary-Heaps. It aims to be fast and lightweight. It also > features a > clean public interface with chaining features > which makes it very friendly and easy to use. > ]], > homepage = "http://github.com/Yonaba/Jumper", > license = "MIT <http://www.opensource.org/licenses/mit-license.php>" > } > dependencies = { > "lua >= 5.1" > } > build = { > type = "builtin", > modules = { > ["init"] = "init.lua", > ["jumper"] = "jumper.lua", > ["core.bheap"] = "core/bheap.lua", > ["core.grid"] = "core/grid.lua", > ["core.heuristics"] = "core/heuristics.lua", > ["core.node"] = "core/node.lua" > } > }
Hi! I'm not a gatekeeper of the Lua modules namespace by any means, but... don't you think "init" is a little too general/vague for a module name? (To a lesser extent, the same applies to the "core." namespace... it doesn't sound like something belonging to a 2D game library). I'm uploading the rockspec anyway, but my suggestion (speaking as a Lua user) would be to use a "jumper." namespace for your modules in future versions. Thanks! -- Hisham ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122912 _______________________________________________ Luarocks-developers mailing list Luarocks-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/luarocks-developers