> [... you should be safe to ignore anything with "rawdata" or
> "unscaled" in its name, which just leaves the
> "resources.sequences[i].steps[1].coverage" stuff.

OK, thanks.

> The current Lua font loading code essentially goes directly from the
> binary font files to the "tfmdata" table. Specifically, mark-to-base
> is handled by lines 1906--1908 of "fontloader-font-dsp.lua".

Thanks again, very helpful.  BTW, how could I debug this code?  What's
the right way to use, say, `debugger.lua` while loading a font?


    Werner

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