Please don't reply to lustre-devel. Instead, comment in Bugzilla by using the 
following link:
https://bugzilla.lustre.org/show_bug.cgi?id=11176



I noticed during code review for another bug that the obdfilter code is
allocating too much memory for the preallocated IO buffers.  We currently
preallocate an IO buffer per OST thread in filter_iobuf_pool_init(), and in
filter_iobuf_get->filter_alloc_iobuf().  The problem is that these iobuf pools
are PER OBDFILTER INSTANCE and with many OST IO threads this can add up. 
Instead, the iobuf pool can be global to the obdfilter (instead of per-instance)
because it isn't possible for an OST RPC thread to be active with requests to
two obdfilter instances at the same time.

Note that I misspoke on the conference call previously - the 1MB IO buffer is in
fact allocated in the OST and is not part of the above problem.  Also, the
obdfilter iobuf pools ARE accounted for in the lustre memused total, so they are
likely not the culprit here.

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