Hi Pavel,

> The main idea is to have a number of zones("locations" in terms of my
> game) running on dedicated servers. When a player decides to go to
> some specific location the load balancer decides which zone server
> will be actually serving the player(that's actually why I need a
> Level 7 load balancer)
>
> What do you folks think about all said above? Thanks in advance.

You may want to look at Simon Horman's "perdition" project, which does 
similar things for IMAP: A user logs in, perdition determines which 
server should be handling the IMAP session, then forwards the rest of 
that session to the appropriate server.

Google gives me this:

 http://hg.vergenet.net/perdition/perdition/

Horms may be able to provide more info.

Regards,


Jeremy


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