commit e73c0d6387f0be4b1d5e3a47e0b6d29585c52cbc
Author: Jean-Marc Lasgouttes <[email protected]>
Date: Thu Jan 3 12:14:27 2019 +0100
Fix vertical offset of fonts like MinionPro
For some reason, adding a LTR/RTL Override unicode character before a
MinionPro string increases the ascent of the line.
This creates vertical offset issues when painting if the ascent used
as reference is the one of the font. Use the QTextLine ascent instead
for better results.
This is a followup to 1bed76e2a.
Fixes (reopened) ticket #11284.
Fixes ticket #10532.
Fixes ticket #10767.
(cherry picked from commit d8498d4785282a6f42a69f56ebd46ac32e1d2f51)
---
src/frontends/qt4/GuiPainter.cpp | 9 ++++-----
status.23x | 2 ++
2 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/frontends/qt4/GuiPainter.cpp b/src/frontends/qt4/GuiPainter.cpp
index b03bb44..b0b1ec1 100644
--- a/src/frontends/qt4/GuiPainter.cpp
+++ b/src/frontends/qt4/GuiPainter.cpp
@@ -455,11 +455,10 @@ void GuiPainter::text(int x, int y, docstring const & s,
// don't use the pixmap cache
setQPainterPen(computeColor(f.realColor()));
if (dir != Auto) {
- shared_ptr<QTextLayout const> ptl =
- fm.getTextLayout(s, dir == RtL, wordspacing);
- ptl->draw(this, QPointF(x, y - fm.maxAscent()));
- }
- else {
+ auto ptl = fm.getTextLayout(s, dir == RtL, wordspacing);
+ QTextLine const & tline = ptl->lineForTextPosition(0);
+ ptl->draw(this, QPointF(x, y - tline.ascent()));
+ } else {
if (font() != ff)
setFont(ff);
drawText(x, y, str);
diff --git a/status.23x b/status.23x
index bcd0a13..baee939 100644
--- a/status.23x
+++ b/status.23x
@@ -115,6 +115,8 @@ What's new
- Fix document updating issues with split view (bug 11354).
+- Fix cases where text is offset vertically (bug 10532, 10767).
+
* INTERNALS