commit b7ec3d8515b539260a16e9c5987c4116f4d1257c
Author: Jean-Marc Lasgouttes <[email protected]>
Date: Mon Dec 16 18:26:55 2019 +0100
Do not check again and again for non existing files
If the file of an InsetInclude does not exist, loadIfNeeded will try
again and again to look for it. This is very bad for files with many
include insets, especially on windows.
Fixes bug #11656.
(cherry picked from commit aeed6fb8fa35c045697fe6950c6109be8d30884c)
---
src/insets/InsetInclude.cpp | 4 +++-
status.23x | 3 +++
2 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/src/insets/InsetInclude.cpp b/src/insets/InsetInclude.cpp
index 9c00bba..e21de4d 100644
--- a/src/insets/InsetInclude.cpp
+++ b/src/insets/InsetInclude.cpp
@@ -460,8 +460,10 @@ Buffer * InsetInclude::loadIfNeeded() const
Buffer * child = theBufferList().getBuffer(included_file);
if (!child) {
// the readonly flag can/will be wrong, not anymore I think.
- if (!included_file.exists())
+ if (!included_file.exists()) {
+ failedtoload_ = true;
return 0;
+ }
child = theBufferList().newBuffer(included_file.absFileName());
if (!child)
diff --git a/status.23x b/status.23x
index 22b9b5d..4de5e01 100644
--- a/status.23x
+++ b/status.23x
@@ -36,6 +36,9 @@ What's new
- Fix display with Wayland (bug 11692).
+- Improve editing performance when there are Include insets that point to
+ non-existing files. (bug 11656).
+
* DOCUMENTATION AND LOCALIZATION
--
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