commit b8737e898cc8c8fa20d73f3dd5fdf774d9d10f9f
Author: Yuriy Skalko <[email protected]>
Date:   Tue Oct 27 14:16:07 2020 +0200

    Simplify DispatchResult ctors
---
 src/DispatchResult.h |   25 +++++++------------------
 1 files changed, 7 insertions(+), 18 deletions(-)

diff --git a/src/DispatchResult.h b/src/DispatchResult.h
index ac1eb6c..c41b4c5 100644
--- a/src/DispatchResult.h
+++ b/src/DispatchResult.h
@@ -24,21 +24,10 @@ class DispatchResult
 {
 public:
        ///
-       DispatchResult() :
-                       dispatched_(false),
-                       error_(false),
-                       update_(Update::None),
-                       need_buf_update_(false),
-                       need_msg_update_(true)
-       {}
+       DispatchResult() = default;
        ///
        DispatchResult(bool dispatched, Update::flags f) :
-                       dispatched_(dispatched),
-                       error_(false),
-                       update_(f),
-                       need_buf_update_(false),
-                       need_msg_update_(true)
-       {}
+                       dispatched_(dispatched), update_(f) {}
        ///
        bool dispatched() const { return dispatched_; }
        ///
@@ -72,17 +61,17 @@ public:
 
 private:
        /// was the event fully dispatched?
-       bool dispatched_;
+       bool dispatched_ = false;
        /// was there an error?
-       bool error_;
+       bool error_ = false;
        /// do we need to redraw the screen afterwards?
-       Update::flags update_;
+       Update::flags update_ = Update::None;
        ///
        docstring message_;
        ///
-       bool need_buf_update_;
+       bool need_buf_update_ = false;
        ///
-       bool need_msg_update_;
+       bool need_msg_update_ = true;
 };
 
 
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