commit 439b7bb9c97ba2f267a4ccc9ae3d9af5eab100f9
Author: Jean-Marc Lasgouttes <[email protected]>
Date:   Tue Sep 3 18:13:02 2024 +0200

    Get rid of BufferView::scrollUp/Down
    
    LFUN_SCROLL was the last user, change it to use only scroll(). Take
    this opportunity to improve a bit this dispatch code.
    
    Also improve somewhat the methods documentation.
---
 src/BufferView.cpp | 32 ++++++++++++--------------------
 src/BufferView.h   | 14 +++++++-------
 2 files changed, 19 insertions(+), 27 deletions(-)

diff --git a/src/BufferView.cpp b/src/BufferView.cpp
index 485daf4f31..75d145fa75 100644
--- a/src/BufferView.cpp
+++ b/src/BufferView.cpp
@@ -2168,18 +2168,24 @@ void BufferView::dispatch(FuncRequest const & cmd, 
DispatchResult & dr)
                        scroll_step = d->scrollbarParameters_.single_step;
                else if (scroll_type == "page")
                        scroll_step = d->scrollbarParameters_.page_step;
-               else
+               else {
+                       dispatched = false;
                        return;
+               }
+
                string const scroll_quantity = cmd.getArg(1);
+
                if (scroll_quantity == "up")
-                       scrollUp(scroll_step);
+                       scroll(-scroll_step);
                else if (scroll_quantity == "down")
-                       scrollDown(scroll_step);
+                       scroll(scroll_step);
+               else if (isStrInt(scroll_quantity))
+                       scroll(scroll_step * convert<int>(scroll_quantity));
                else {
-                       int const scroll_value = convert<int>(scroll_quantity);
-                       if (scroll_value)
-                               scroll(scroll_step * scroll_value);
+                       dispatched = false;
+                       return;
                }
+
                dr.screenUpdate(Update::ForceDraw);
                dr.forceBufferUpdate();
                break;
@@ -2859,20 +2865,6 @@ int BufferView::scroll(int pixels)
 }
 
 
-int BufferView::scrollDown(int pixels)
-{
-       d->anchor_ypos_ -= pixels;
-       return -pixels;
-}
-
-
-int BufferView::scrollUp(int pixels)
-{
-       d->anchor_ypos_ += pixels;
-       return pixels;
-}
-
-
 bool BufferView::setCursorFromRow(int row)
 {
        TexRow::TextEntry start, end;
diff --git a/src/BufferView.h b/src/BufferView.h
index 0b9ade2f3b..57d602de7f 100644
--- a/src/BufferView.h
+++ b/src/BufferView.h
@@ -218,17 +218,17 @@ public:
        /// Ensure the passed cursor \p dit is visible.
        /// This method will automatically scroll and update the BufferView
        /// (metrics+drawing) if needed.
-       /// \param how Use this scroll strategy
+       /// \param how: where the cursor should appear (visible/top/center)
        void showCursor(DocIterator const & dit, ScrollType how);
        /// Scroll to the cursor.
-       /// \param how Use this scroll strategy
+       /// This only updates the anchor vertical position, but does not
+       /// recompute metrics nor trigger a screen refresh.
+       /// \param how: where the cursor should appear (visible/top/center)
        /// \return true if screen was scrolled
        bool scrollToCursor(DocIterator const & dit, ScrollType how);
-       /// scroll down document by the given number of pixels.
-       int scrollDown(int pixels);
-       /// scroll up document by the given number of pixels.
-       int scrollUp(int pixels);
-       /// scroll document by the given number of pixels.
+       /// scroll the view by the given number of pixels. This only
+       /// updates the anchor vertical position, but does not recompute
+       /// metrics nor trigger a screen refresh.
        int scroll(int pixels);
        /// Scroll the view by a number of pixels.
        void scrollDocView(int pixels);
-- 
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