Stefan Schimanski wrote:
I removed the margin now completely and substract 1 in the cursorUp
case. This works fine everywhere but the display math. In display math
(i.e. a InsetMathHull) the cursor up/down keys are not handled
properly. Instead Cursor::bruteFind is used to find the nearest inset.
Unfortunately bruteFind uses the pure geometrical distance as a
measure to find the nearest inset. This is not what one expects from
cursorUp/Down because one only want a nearest inset in the row above.
I am currently looking into this....
I'm glad you're doing this, Stefan. Cursor movement in display math has
annoyed me for some time. But I don't understand the math stuff at all.
I mean, AT ALL.
Richard
- Re: Skipping lines on cursor down Richard Heck
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