Stefan Schimanski wrote:
I removed the margin now completely and substract 1 in the cursorUp case. This works fine everywhere but the display math. In display math (i.e. a InsetMathHull) the cursor up/down keys are not handled properly. Instead Cursor::bruteFind is used to find the nearest inset. Unfortunately bruteFind uses the pure geometrical distance as a measure to find the nearest inset. This is not what one expects from cursorUp/Down because one only want a nearest inset in the row above. I am currently looking into this....
I'm glad you're doing this, Stefan. Cursor movement in display math has annoyed me for some time. But I don't understand the math stuff at all. I mean, AT ALL.

Richard

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