Angus Leeming wrote:

> No, I like your way. I just like explanations too. I'll make the change.

Sorry if I was rude. I have searched this bug for a while. (it keeped giving
me "Timeout::start: already running" while loading images, and I was
convinced that it was LoaderQueue's timer: I have had the splendid idea of
identifying the timer thanks to it's timeout in ms, by printing it in
Timeout.C. Guess what, both use .1 secs! Oh, the fortune)

Alfredo


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