Angus Leeming wrote: > No, I like your way. I just like explanations too. I'll make the change.
Sorry if I was rude. I have searched this bug for a while. (it keeped giving me "Timeout::start: already running" while loading images, and I was convinced that it was LoaderQueue's timer: I have had the splendid idea of identifying the timer thanks to it's timeout in ms, by printing it in Timeout.C. Guess what, both use .1 secs! Oh, the fortune) Alfredo