In M100 the character data is hardwired I think.   I don`t believe there is
a simple way to re-define character fonts..

On Sun, May 3, 2015 at 4:10 AM, Hiraghm <[email protected]> wrote:

> I was looking on Bitchin100 at the developer's info, trying to find where
> the character data was stored in the M100.
>
> I vaguely remember back in the ancient days, I could copy the rom
> character map to the overlaid ram, change the characters to make custom
> fonts, and either point at the new location, or just leave the rom off.
>
> I was hoping this kind of thing was possible on the M100 for game design.
> Then I could use custom characters as sprites.
>
> Does anyone know if this is doable? Worthwhile? If so... where's the
> character data? :)
>

Reply via email to