In M100 the character data is hardwired I think. I don`t believe there is a simple way to re-define character fonts..
On Sun, May 3, 2015 at 4:10 AM, Hiraghm <[email protected]> wrote: > I was looking on Bitchin100 at the developer's info, trying to find where > the character data was stored in the M100. > > I vaguely remember back in the ancient days, I could copy the rom > character map to the overlaid ram, change the characters to make custom > fonts, and either point at the new location, or just leave the rom off. > > I was hoping this kind of thing was possible on the M100 for game design. > Then I could use custom characters as sprites. > > Does anyone know if this is doable? Worthwhile? If so... where's the > character data? :) >
