> I don't know if anyone has any books they'd be willing to part with or just 
> recommend one.

I’ve been reviewing a bunch of the old BASIC books on Goodreads.

https://www.goodreads.com/review/list/21430140-jerry?shelf=retro

In particular, I thought Instant Freeze Dried Computer Programming in BASIC was 
both a lot of fun and a useful tutorial.

From a die-rolling standpoint, The Little Book of BASIC Style had some issues; 
his crap game, for example, doesn’t work. Also, some of his advice is geared 
toward time-sharing systems, for example that one of the bad reasons for code 
brevity is that “machine storage is cheap”. It may be true now, but it wasn’t 
then, for personal computers, and it certainly isn’t on the Model 100. His book 
is also less about learning to code than about structuring code.

If your D&Dness includes wanting to write text adventures in BASIC, Tim 
Hartnell’s Creating Adventure Games On Your Computer was very nice.

David Lien’s book on the Model 100 (and, later Model 200) are very well-written 
tutorials; they were also extremely useful to me in getting to know the 
differences between the Model 100/200 and the computers I was used to. The 
TRS-80 model 100 portable computer: A complete step-by-step learner's manual.

Jerry Stratton
http://www.astoundingscripts.com/
The word “signal-box” is unpoetical. But the thing signal-box is not 
unpoetical; it is a place where men, in an agony of vigilance, light blood-red 
and sea-green fires to keep other men from death. — G.K. Chesterton (Heretics)

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