That doesn't seem like a hard ask. If you have any C/C++ experience, the
emulator compiles cleanly from source (or it did the last time I tried).

Here's the project on SourceForge (which is overdue for a release...)

https://sourceforge.net/p/virtualt/code/ci/master/tree/




Tom Wilson
[email protected]
(619)940-6311



On Fri, May 21, 2021 at 3:49 PM Gary Weber <[email protected]> wrote:

> FYI - I think I've identified the issue.  You apparently have to close
> VirtualT to get the rest of a file uploaded into the emulated NADSbox
> beyond the first 20k.   As soon as I did that, the rest of the file showed
> up on disk.  Guessing this is entirely an issue within the NADSbox emulator
> code.
>
> Well, I suppose this would be a feature request then?  I'd love for
> VirtualT to flush the write-to-disk buffer after receiving a file so that
> closing out VirtualT wasn't a requirement. :)
>
>
> On Fri, May 21, 2021 at 3:07 PM Gary Weber <[email protected]> wrote:
>
>> Hey folks,
>>
>> I'm just curious if anyone else has experienced this.
>>
>> Here's the scenario:
>> * Using VirtualT V1.7, emulating the 8201.
>> * NADSBox emulator is on
>> * Option ROM loaded that gives me TS-DOS.  I've tried both SARDOS 1.72
>> and TS-DOS 4.1 option rooms.
>> * Attempted to save a giant .BA file (23630 bytes) that is in the 8201's
>> memory into the emulated NADSBox.  Only 20480 bytes (exactly 20k) makes it.
>>
>> TS-DOS believes it's done, and gives me back control.  But only 20K (to
>> the byte!) makes it.  Sounds like it might be overrunning some buffer,
>> perhaps?
>> Has anyone else experienced this?
>>
>> I haven't yet tried it with other giant .BA files and that's next on my
>> list.  But I wanted to bounce this off of people here just to see if
>> anyone's seen this before.
>>
>>
>> --
>> Gary Weber
>> [email protected]
>>
>

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