I have used the following to re-seed the random number generator at the start of a program, or a routine if a set of random numbers need to be generated every time the routine is called:
POKE 64634, PEEK(63791) This reads the memory location (63791) that is constantly counting between 1 and 125, as Ken described, but is simpler and uses no variables. Regards, PeterN On Wed, Dec 27, 2023 at 1:03 PM <[email protected]> wrote: > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 26 Dec 2023 14:28:32 -0800 > From: Peter Vollan <[email protected]> > To: Model 100 Discussion <[email protected]> > Subject: [M100] dice > Message-ID: > <CA+g2JxnO5J3-eq9CC8upjSVtxB_c= > [email protected]> > Content-Type: text/plain; charset="utf-8" > > Whoever wrote the Model 100 Dice Box, how do you account for the fact that > supposedly the Model 100 will generate the same random numbers every time > it is asked to due to its limited memory? > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > http://lists.bitchin100.com/private.cgi/m100-bitchin100.com/attachments/20231226/e24c169e/attachment-0001.htm > > > >
