So I was inspired to play with Gemini Pro and generate a little game for the Model 100. I get Gemini Pro usage for free as a student since I take woodworking classes at a local community college.
The first two levels kind of work. It took a lot of iterating. It cannot actually do its own testing in gemini, so it generates the code blind with no testing and throws it over the wall to SQA/me (like a real programmer!). Somehow it was generating Model 100 BASIC code almost off the bat without directly feeding it any manuals. I eventually fed it the quick reference guide. One bad problem it had through several iterations was that it didn't know only the first two characters of variable names were significant. So it was controlling different things with the same variable. Teaching that fixed a lot of frustrating jank and if I realized it it probably would have take far less time to get it to this point. The idea is that you pick up gems and a key. When you get the key the portal opens and you can go to the next level. Kind of fun. I didn't have to write any code at all. I only had to look at the code to see why it seemed unable to fix reported bugs, and that was a failure to understand our version of BASIC. -- John.
CAVE.DO
Description: Binary data
