and not from ai! bkw
On Fri, Oct 16, 2026, 10:47 PM Gary Weber <[email protected]> wrote: > Yes, Ken, there's been an unusually high and concentrated wellspring of > Model-T Force energy flowing freely and uninhibited, as of late. > > :) > > On Fri, Oct 16, 2026 at 6:41 PM Kenneth Pettit <[email protected]> wrote: > >> Say WHAT!!!!! >> >> :) >> >> On 10/16/26 2:22 PM, Gary Weber wrote: >> >> [image: image.png] >> >> [image: image.png] >> >> On Fri, Oct 16, 2026 at 12:10 PM Gary Weber <[email protected]> wrote: >> >>> > and you know what would make circles look amazing? The full-height >>> screen of a Tandy 200. >>> >>> I really like this idea. I already have the baseline of SARDOS 1.60 for >>> the T200, and integrating all of the BASIC commands, directory navigation + >>> CIRCLE(), won't take much. >>> >>> Gary >>> >>> >>> >>> On Fri, Oct 16, 2026 at 9:45 AM Justin Poirier <[email protected]> >>> wrote: >>> >>>> Gary, >>>> >>>> This is incredible and begs one big question for me. CIRCLE is a huge >>>> win, and you know what would make circles look amazing? The full-height >>>> screen of a Tandy 200. Are there any plans for an update to the 200 ROM? >>>> >>>> As for the inner-workings of the CIRCLE command, on the Tandy Color >>>> Computer Extended BASIC, which added the CIRCLE command, it didn't actually >>>> draw a circle since calculating all of the sines and cosines would have >>>> taken way too many cycles. They preloaded an internal table with the >>>> geometry needed to make a (I think) 22-sided polygon and then just drew 22 >>>> connected lines. At the resolution of the CoCo, it was plenty circle-ish. >>>> How did you accomplish it? >>>> >>>> Thanks! >>>> >>>> --Justin >>>> >>>> >>>> On Fri, 2026-10-16 at 07:54 -0700, Joshua O'Keefe wrote: >>>> >>>> On Oct 15, 2026, at 11:45 PM, Gary Weber <[email protected]> wrote: >>>> >>>> *TS-DOS 4.20 DOS-ON+* >>>> >>>> SARDOS 1.80 >>>> >>>> SARDOS 1.80 is also available for the Model 100 and with every one of >>>> the new DOS-ON keywords. >>>> >>>> ...and one more thing. >>>> >>>> CIRCLE. >>>> >>>> Two ROMs. Two machines. Folders at the Ok prompt. Circles on the >>>> screen. >>>> >>>> >>>> Holy cow! Wow! Wow wow! How long have you been cooking this up? It's >>>> wonderful. >>>> >>>> Impressive to say the least. I think I can speak for the entire >>>> community and our descendants when I say: thank you. >>>> >>>> One question, though: how'd you pull it off? >>>> >>>> >>>> >>
