> I think you're wrong on point 2... max_insts_all_threads runs each
> thread for *at least* the specified number, and does not terminate
> individual threads early.  There's no option right now that does
> terminate individual threads without terminating the entire
> simulation, largely because in my opinion that's kind of meaningless
> (for the reasons you explain in point 2).
Ah, right.  This should probably be listed as an unimplemented option #3.

> I can take a crack at updating the FAQ later if you don't get to it.
I'll do it right now.

> Overall I think our FAQ is way too big and should be reorganized into
> normal topical documentation, but this particular question isn't any
> worse than any other.
I agree.  We should probably have a meeting among all of those who are
interested to discuss how to improve the wiki before we have the
tutorial.

  Nate
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