Travis,

I've played with the free app and personally have no intention of paying the 
"blind tax" that seems to be on these apps.  However I'll also add that I've 
begun to chat with the developers (*smile* as a result of a mildly offensive 
and rather negative tweet about the app) and they are very nice guys who are 
extremely committed to what they are doing.

Wearing my usability hat for a second, I think what they're trying to do makes 
sense.  I don't know about you, but I don't hit letters accurately 100% of the 
time.  So in essence all they are doing is building in error correction for 
inaccurate keypresses.  That's an over simplification but in essence that's how 
I see it.  Now from the standpoint of the research, taken heuristically as it 
were, that makes sense to me.  Allowing the device to "assist" or "second 
guess" the user for whom traditional input doesn't quite work is a good idea.

Where it falls down in my view is the fact that this input method isn't 
available globally.  So one cannot, as it were, select the "fleksy keyboard" as 
opposed to apple's own variants.  As an aside, they tell me that developers can 
in fact incorporate their work into their apps and they have had interest in 
this.

What jumps out at me is that a software developer has seen a niche/gap in the 
market and filled it.  The reason, and again this is pure opinion on my part, 
is that voiceover (whether on IOS or the desktop platforms) has stagnated.  
There, I've said it and now the apple fanboys/girls will no doubt create a 
strong rope made of iPhone cables with which to hang me from the nearest 
cellphone mast.  However, let's think about it.  We all (well certainly I and a 
number of my friends did) were delighted with the emergence of Alex, trackpad 
use, access to touchscreens etc.  However what's happened since?  We still have 
the same bugs, the gesture/keyboard interactions haven't been refined and 
software such as Pages, Numbers, Keynote and Preview still are not, in my 
opinion, usable to the extent they should be.

So returning to Fleksy and what I think it shows.  I think it shows that Apple 
don't have the monopoly on ideas.  I think it shows the problems inherent in 
the design of voiceover on both mobile and desktop platforms in that developers 
cannot "plug in" to the screenreader and create extensions.  That is bad, 
ladies and gentlemen because it means as long as we stick on Apple platforms, 
we've got to put up with what they give us and that, for the past few years 
hasn't been much.  I now expect the usual blind response of "oh but we should 
all be grateful to apple because. (blah blah)" and all of that is perfect true. 
 But how long do we have to remain grateful for?  We're paying our money just 
like anyone else so should expect improvements in the user experience.  There 
are seven, yes only seven, new voiceover features in mountain lion, and many 
bugs that have been there for years are still there.  So yes I am delighted 
apple introduced a free screenreader, but they're happy too as they have got 
money from me (and other blind users) as a consequence that they otherwise 
wouldn't have received.

I could wax lyrical on some theoretical analysis I've done on all this but most 
people would accuse me of being boring so I won't.

that's my few cents worth on Fleksy, apple and the world according to Garp.

Dónal
On 20 Aug 2012, at 22:09, Travis Siegel <[email protected]> wrote:

> Ahh, Donald, an excellent summary of the app, and exactly what I needed.
> I couldn't figure out from previous emails what the point was, so thanks for 
> that.
> It does sound like it could be a useful app.  However, for now, I'll stick 
> with apple's method, I like it, and it works for me, and I'm relatively 
> quick, so I don't see a need to change everything now. :)
> Yes, I'm a bit stuck in my ways. :)
> Thanks for the explanation, it makes a whole lot of sense now.
> 
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Dónal Fitzpatrick
[email protected]



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