can't get it yet. need money.
-----Original Message-----
From: Sarah k Alawami
Sent: Thursday, February 28, 2013 5:05 PM
To: Mac OSX & iOS Accessibility
Subject: Re: new audio game the inquisitor.
Is this in the mac app store or the ios app store? it sounds neat.
Take care and be blessed.
On Feb 27, 2013, at 8:24 PM, Ian McNamara <[email protected]> wrote:
Hi all please note this game does cost 9.99 however I feel that we should
support developers who are willing to make games for us.
here is the description.
App name: The Inquisitor Audiogame Adventure
Developer: TIconBLU srl
Description:
"The Inquisitor Audiogame Adventure"
Will of steel, heart of stone, intelligence as sharp as a knife and wisdom
deep as oblivion.
The inquisitor is called to investigate an obscure case, beyond heresy,
that reveals a new face of Evil. He must tackle many arduous tasks. He
must make many painful choices. He must take on terrible creatures. But
his burning determination will overcome the Plague and his worst
nightmares.
==================================
- Dubbing in english, latin and italian
- Original character and story (really a bad guy...)
- Rich 3D audio environments (best in home theatre 5.1)
- From 6 to 8 hours of gameplay
- Beautiful and well-acted dialogues
- More than 21.000 words dubbed for every language!
==================================
We apologise in advance for having to keep the price so high, but
unfortunately we had to dub loads more text (including that where the lead
character describes the locations he’s in) and having worked really hard
to ensure playability for all, with long, complex testing phases and loads
of effort in all, the production phase was much costlier than expected.
But we strongly believe that many video games can and must be made
accessible to the blind and the sight impaired, and so we decided to take
this risk. This is our passion and our mission, and we feel that this kind
of game (i.e. adventure games) is PERFECT for playing in audiogame mode.
So please understand the reason why we had to set this price, and help us
when you can to spread the word about this adventure, in all senses, that
we have embarked on together. Thanks for your understanding, and thanks
again to all those who decide to purchase the game.
We fully intend to continue along this road and produce other games. If we
succeed in selling enough copies to break even we will have the economic
sustainability to continue to produce videogrames that are truly
accessible to all. And not only Medieval or adventure games!
Yours for eternity,
Ivan Venturi (creator, script writer, designer and producer of the
Eymerich project)
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